Table of Contents

Peril of Wintertide

See Also: GM Notes

This is the fourth story arc in the Dakarian Insurrection campaign. Some of the PCs are still working with the vulfgrau_trading_house in the large port city of Bornheim, but the stress have cracked them into differing opinions. In a valley where snowfall is a very rare occurrence, a deep winter has come early and extremely harsh. Crops where frozen and many livestock died before anyone could react - the harbor remains treacherous as ice flows have been seen.

Plot

Chapters

Themes

Balance of Power The city and the PCs are riding the knife's edge. Should they slip death surely awaits as various people and purposes pull them in different direction. The devastating effects of the harsh and early winter leads many to question if the gods have simply abandoned the city.

What have I got myself into?!? The PCs have fractured into individuals and each one has stepped their foot into something less than savory. The Vulfgrau Trading House continue on their scheme, but the winter causes introspection as their past makes them run forward ever faster.

Cast

Players

Amer Terrante

Amer Terrante is a merchant from Theodova and Master of Tminir Tower

Belenus

Belenus is a Krandryia freebooter working for Vulfgrau

Brizanthimus

Brizanthimus is a traveling magician and storyteller.

Gia Sojourner

Gia Sojourner hears the calling of the spirits driving her even onward to discordant places

Nigel

Nigel is a dark and twisted assassin deployed to Bornheim as a weapon

Oswald

Oswald is a Hashan pirate captain in inner circle of Vulfgrau

Xarth

Xarth is a Shoag shaman cast out from his land

  1. Starts Fight Club at The Shining Blade
  2. Befriends Jalo a member of the City Guard
  3. Rides the winds and discover the desolation around Tminir Tower
  4. Loses the Fight Club because he is an outsider
  5. Journeys to Kernwerk to uncover secrets
  6. Destroys Cult of the Tower in the donjon at Kernwerk. Discovers past sin of the Clan of Stone.
  7. Leaves Kernwerk to help the retreating dwarves reach Bornheim in good order.
  8. Fights the Horsemaster of the Ifrit for the right to a Nightmare.
  9. Makes contact with Gerald the Innkeeper that ran The Shining Blade.
  10. Ruins possible alliance with the elves
    1. Sneaks into Hapsteng House.

Major Roles

Extras

Listed in order of Appearance

Locations