TAG: cns

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Aquafarming Aquafarming The character knows how to do river, lake, pond, and sea farming. Data Type Standard Attributes Intellect & Wisdom DF 3 Resisted N… , ,
Arcane Magic Arcane Magic The Arcane sphere of magic is the manipulation and conjuration of pure magical force or “mana”. It is one of the most difficult sphere of magic to… , , ,
BAP Cost BAP Cost Combat time in Chivalry & Sorcery is measure in Basic Action Points (BAPs). Each combat round a character gains a number of BAPs based upon several fa… ,
Character Design Charts Character Design Charts These are various charts that are used to design a character. Body Build Value Build Description BMI Description Build Factor … ,
Character Flaws Character Flaws To determine if you have any character flaws you must select one of the following options. In addition, if you have any Special Talent you must… ,
Character Generation (C&S) Character Generation (C&S) Character Generation for Miranda when using the Chivalry & Sorcery Rebirth rules varies from that presented in the book. Character G… ,
Chivalry & Sorcery Chivalry & Sorcery This set of rules for a role-playing game has been around for many years. For the purposes of this world we are strictly referencing the 4th…
Command Magic Command Magic Command or influence the will of other living beings by the use of charms or commands. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR 5 … , , ,
Common Magic Common Magic Spells that are common to all spell casters. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR 5 MR 6 MR 7 MR 8 MR 9 MR 10 Spells By A… , , ,
Concentration Concentration Enables a character to stay focused on one or more tasks. Data Type Standard Attributes DISC x2 DF 3 Notes None Description Co… , ,
Core Skill Core Skill A core skill is a skill that represents the very nature of a being. These skills are inherent parts of the character and determined by their race. … ,
Create Magic Items Create Magic Items Magic items come in two varieties. The first are Magical Devices, which can be used by anyone as the power to work their magic is placed wit… ,
Curses Curses 1d100 Curse 01 - 04 Character is a “Jonah” and attracts bad luck. Their is a 13% chance each day that someone near you will suffer a -13% penalt… ,
Disrupt Magic Disrupt Magic Using this spell a caster is able to dump raw magical energy into someone else just as they are beginning to cast a spell or use a magical device… , , , ,
Divination Magic Divination Magic These spells seek to gain knowledge of the future or hidden lore. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR 5 MR 6 MR 7 MR 8 … , , ,
Dwarf Dwarf Heritage 1d100Sub-TypePoints cost01Tunnelbauer-3502 - 94Gebirgsbewohner095 - 00Nacht+5 Attribute Modifiers Sub-TypeAGILAPPBVCONDISCINTPTYSTRWISTunnelbaue… ,
Elemental Air Magic Elemental Air Magic Elemental Air covers all gaseous materials as well as weather and related events. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR 5… , , ,
Elemental Earth Magic Elemental Earth Magic Manipulate and conjure earth, rock, stone, and the minerals of the earth. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR 5 MR 6… , , ,
Elemental Fire Magic Elemental Fire Magic These spells are those that manipulate and conjure flames and heat in all of its many forms. Spells By Magic Resistance MR 1 MR 2 MR 3… , , ,
Elemental Water Magic Elemental Water Magic All forms of water from frozen to vapor can be manipulated and conjured. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR 5 MR 6 … , , ,
Elf Elf Heritage 1d100 Sub-Type Points cost 01 True Elf -40 02 - 60 Great Elf -5 61 - 95 Half-blood -0 96 - 97 Half-Elf1 +5 96… ,
Ellendar Ellendar The Great Houses For 5 points a character can pick their house as long as it is not listed n/a 1d100 True Elf Great Elf Half-blood Oth… , ,
Gnome Gnome Attribute Modifiers AGIL APP BV CON DISC INT PTY STR WIS — -2 — +2 -3 +2 -1 -2 +2 Physique Heig… ,
Greater Disrupt Magic Greater Disrupt Magic Using this spell a caster is able to dump raw magical energy into someone else just as they are beginning to cast a spell or use a magica… , , , ,
Human Human MovementJumping: +2 feetGround: 4 feetSwimming: 5 feetPhysiqueMaleHeight: 3d6 + 56 (59 - 74); Average = 66 (5' 9“)Build: 2d6 - 1 (1 - 11); Average = 06Fem… ,
Illusion Magic Illusion Magic Influence the perception of others and create deceptions. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR 5 MR 6 MR 7 MR 8 MR 9 MR … , , ,
Kithkin Kithkin General Information Jumping: +3 feetGround Rate: 6 feetSwimming: 4 feetSpiritual AspectWell-Aspected: 01 - 15Neutral: 16 - 90Poorly Aspected: 91 - 00Ta… ,
Lists Lists These are various master lists of information used. cns
Magic 101 Magic 101 Okay, other than the cry of “We're screwed!”, what does the new system mean to magicians (faux or otherwise). Well, magic is quite different in the C… , ,
Magical Device Magical Device These are the most simple magic items that a magician can create. A device can be used by anyone, regardless of their own ability to cast magic.… ,
Master Skill List Master Skill List This is the master skill list for my game when using the Chivalry & Sorcery rules. R = Skill is resistedS = Skill has SpecializationsNS = Non… ,
Master Spell List Master Spell List This is the complete list of all spells. You can check the Master Sphere List for the breakdown by sphere. Magic Resistance MR 1 MR 2 MR … , ,
Master Sphere List Master Sphere List This is the breakdown of all spells according to what spheres they fall under. See the Master Spell List for a list of all spells used for t… , ,
Meditation Meditation Enables a character to enter trance-like states. Data Type Standard Attributes DISC x2 DF 3 Notes Cannot be done untrained Descrip… , ,
PC Races PC Races cns list chargen , ,
Phobias Phobias Any character has the following options for selecting a phobia. Roll 1d100 against the Common and Strength table belowSelect a phobia from the table be… ,
Plant Magic Plant Magic Cast spells that alter the physical attributes of plants or make use of plants for casting. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR… , , ,
Riddling Riddling This enables the character to solve and create riddles, mysterious inscriptions, and certain prophecies. Data Type Standard Attributes Intell… , ,
Special Abilities and Talents Special Abilities and Talents You may select a single option from the list below. If you gain a special ability from any of these methods then you also get one… ,
Summoning Magic Summoning Magic Bend the will of spiritual beings to the will of the caster. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 MR 5 MR 6 MR 7 MR 8 MR 9 … , , ,
Temple of Light Temple of Light Race While the Temple of Light is very human-centric, considering only the humans as the true godly-born race, it is possible for a non-human … ,
Transcendental Magic Transcendental Magic Spells that affect a target's spiritual being or allow the caster to enter or manipulate the astral planes. These are the magic of the mys… , , ,
Transmutation Magic Transmutation Magic Spells that physically alter the shape and nature of creatures and inanimate objects. Spells By Magic Resistance MR 1 MR 2 MR 3 MR 4 … , , ,
Wards Magic Wards Magic Defensive and protective spells that can also be used to form barriers against other worldly creatures. Spells By Magic Resistance MR 1 MR 2 MR… , , ,
Willpower Willpower This represents the ability of all aware beings to resist attempt to sway their mind or alter their course. Data Type Standard Attributes Di… , ,
Wizard's Lantern Wizard's Lantern This creates a floating orb of glowing light that hovers around the caster. Stat Block Sphere Arcane Magical Resistance 4 Fatigue Co… , , , ,