Magical Clothing

This section covers items that are worn that are not specifically armor or jewelry.

Ithante Hawkfriend

Ithante was legendary for her ability to charm the birds. She was friends with the great eagle and sister to the hawk.

  • Powers (140 AP, Unique Item)
  • 4d6 Telepathy, Only vs. Avians
  • Summon Greater Hawk
  • 8d6 Mind Control, Only vs. Avians

Cloak of the Ancestors

This cloak will always be decorated by the names or symbols of the wearer's ancestors. The wearer will occasionally see images of their ancestors when under great stress, but will not be able to interact with them. This cloak will allow the character to move great distances in-between the beats of the heart. If the wearer fails to control their steps they may throw themselves forward or backwards in time. # Powers (40 AP) 20“ Teleport, Requires EGO Roll at -1 per 5” Movement; Side Effects: Extra-Dimensional movement in same dimension, but different time (1 segment per missed roll) Shield of Tartan (God of Protection) This shield is dedicated to the Dakarian god of protection and bears his blessing. Its decorated up with a golden heart encircled by a blue ring and is instantly recognizable by anyone knowledgeable in the worship of Tartan.

  • Powers (100 AP)
  • +3 DCV, +1 to Block
  • 2/2 Force Field; Full Invisible, 0 END if character is actively defensive; Only against attacks directed at the wearer
  • 13 or less Danger Sense to all attacks in immediate vicinity; Not vs. Self
  • 3/3 Force Wall, Feedback; 4 times per day
  • Blessed by Tartan, Holy Aura

Cloak of Nevershadow

These black cloaks are trimmed with the fur from several cats and decorated with the feathers of owls. The disk-shaped clasp silver spider sitting in the center of its web. When the spider is brought to its web to clasp the cloak close and the words of power are spoken when the sun is down; the magic of this cloak comes to life. The wearer can run as quietly as the owl flies, move as nimble as the cat, and cling as surely to any surface as the spider. Because of the nature of the magic and its ties to the shadow realms, even when the cloak is not activated the wearer will cast no shadow no matter how bright.

  • Can cling to any surface and move at walk speed.
  • +3 to Stealth
  • 5“ Superleap
  • +3 to Athletics; Only for test requiring balance