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Organizations

Representing everything from a merchant's caravan, mercenary company, wizard's cabal, religion, guild, or even an entire kingdom. They have scale, aspects, stunts, and skills just like characters and can even use the same phased design system.

Following the Bronze Rule of Fate anything within fate can be built as a Fate character. An organization is simply built as a character on a larger scale.

Skills

An organization can use any of the standard skills or stunts. This includes the power skills if they meet the aspect requirements.

Holdings

Just as a character can have extras to represent things outside of themselves that they can use - so can organizations. Extras could be used to represent a powerful guild within a town, a special magical conveyance owned by a guild, or even the services of a elite mercenary unit.

Scale

At its heart an organization is nothing more than a character that exists at a larger scale and represents many nameless individuals.