This is an old revision of the document!


Open Stunts

This list of stunts is specifically for open skills that can be taken by any character regardsless of their skill levels. Some stunts have pre-requisites that must be met before the stunt can be used. The character can purchase a stunt even if they do not meet the pre-requisites, but it cannot be used until all of them are met. This is important when using minor milestones to swap out stunts.

Each stunt can only be taken once. Those whose names are in italics can be taken multiple times.

Stunt Prerequisite Description Page1)
Armor Training Armor gains stress track
Military Training Aspect +1 damage with all weapons 36
Formation Training Military Training +2 combat action when in formation 36

Alertness

 

Athletics

 

Burglary

 

Contacts

See Also: Contacts (skill)

Stunt Prerequisite Description
Ear to the Ground Go first in a conflict
Rumormonger +2 to plant vicious rumors
The Weight of Reputation Instead of Intimidation
Insider Instead of Presence for organizations
Famous Aspect Instead of Resources for field of study
Renowned Famous +2 bonus to social skills when known
Epic Repute2) Renowned Instead of Social Skills when known

Craftsman

 

Deceit

 

Drive

 

Empathy

 

Endurance

 

Fate

 

Fists

 

Gambling

 

Intimidation

 

Investigation

 

Lore

 

Melee Weapons

 

Might

 

Performance

 

Pilot

 

Presence

 

Ranged Weapons

 

Rapport

 

Will

 

Resources

 

Academics

 

Sleight of Hand

 

Stealth

 

Survival

2012/10/25 03:37
1)
All Page numbers are in the Legends of Anglerre book until otherwise noted.
2)
can be taken multiple times