Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
fate:creatures [2013/01/30 18:12] galacticcmdr |
fate:creatures [2021/12/03 23:37] (current) |
||
---|---|---|---|
Line 7: | Line 7: | ||
===== Actions ===== | ===== Actions ===== | ||
- | //See also: [[Actions]]// | ||
- | |||
==== Overcome ==== | ==== Overcome ==== | ||
- | You can use this power to [[actions#overcome]] any obstacle created by a natural creature. As an example, if a pack of wolves is stopping you from leaving your current [[zones|zone]] then you could use this power to convince or coerce them to allow you to pass. | + | You can use this power to overcome any obstacle created by a natural creature. As an example, if a pack of wolves is stopping you from leaving your current zone then you could use this power to convince or coerce them to allow you to pass. |
==== Create an Advantage ==== | ==== Create an Advantage ==== | ||
- | Often times you will use this power to get an animal to [[actions#create an advantage]] in your favor. This can be used to trap someone or distract them at a critical moment. | + | Often times you will use this power to get an animal to Create an Advantage in your favor. This can be used to trap someone or distract them at a critical moment. |
==== Attack ==== | ==== Attack ==== | ||
Line 25: | Line 24: | ||
===== Stunts ===== | ===== Stunts ===== | ||
- | //See also: [[Stunts (list)#Creatures|Stunts (list)]]// | ||
Line 34: | Line 32: | ||
==== Command Creature ==== | ==== Command Creature ==== | ||
You have a +2 bonus to bind a creature to your will. Furthermore you get a +1 bonus whenever you try and force the creature to do something that is against its nature. | You have a +2 bonus to bind a creature to your will. Furthermore you get a +1 bonus whenever you try and force the creature to do something that is against its nature. | ||
- | |||
- | |||
- | ==== Animal Companion ==== | ||
- | This is similar to the [[Survival#Stunts|Survival stunt]] of the same name. This stunt can be taken multiple times - either gaining a new companion or increasing the capabilties of an existing companion. | ||
Line 54: | Line 48: | ||
<note tip> | <note tip> | ||
- | [[people:Cannith]] has the Become Beast stunt, which he as set as a normal sized raven. In his human form he has a Average(+1) [[Athletics]] and a Good(+2) [[Physique]]. While in his raven form he sets these to be a Good(+2) Athletics and a Average(+1) Physique because a raven is more agile than strong. He cannot change his Good(+3) [[Scholarship]] because this is a intellectual skill. | + | [[people:Cannith]] has the Become Beast stunt, which he as set as a normal sized raven. In his human form he has a Average(+1) Athletics and a Good(+2) Physique. While in his raven form he sets these to be a Good(+2) Athletics and a Average(+1) Physique because a raven is more agile than strong. He cannot change his Good(+3) [[Scholarship]] because this is a intellectual skill. |
</note> | </note> | ||
+ | |||
+ | |||
+ | ===== Special ===== | ||
+ | |||
+ | One of the common uses of this power is the ability to gain a true animal companion. This ability is modeled using Fate [[Extras]]. | ||
+ | |||
+ | |||