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fate:elementalism [2013/10/23 19:55]
galacticcmdr
fate:elementalism [2021/12/03 23:37] (current)
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 +====== Elementalism ======
 +//See also: [[lore:​Magic#​Elementalism|Elemental Lore]]//
 +
 +An elementalist binds a single entity from one of the [[lore:​Elemental Realms#​Elemental Planes]] to their own body. The stronger the elementalist becomes the more the elemental can safely merge with their own body. Eventually a powerful elementalist can completely merge the two bodies making them indistinguishable.
 +
 +<​note>​
 +An elementalist is different from a simple caster that uses Spellcraft to make fire, earth, water, lightning, etc. The caster is using the power of the Shadow Realms and manipulating that power into a recognizable form, while an elementalist'​s body contains the raw power of the elemental itself.
 +</​note>​
 +
 +
 +
 +==== Rules ====
 +
 +You **must use your high concept to indicate which storm you have bound yourself.** Any change to this must be the result of a story element or extreme consequence.
 +
 +You **must purchase the Power Skill [[Elementalism]]**. This is the skill that you will use to manipulate the power of the Elemental to which you have been bound.
 +
 +You are **no longer a native of this dominion** and are subject to any rules associated with being an outsider. These include the ability to be bound within a circle and being unable to cross a threshold without suffering.
 +
 +
 +==== In Practice ====
 +
 +You may partially manifest your elemental outside of your body
 +
 +
 +
 ====== Elementalism ====== ====== Elementalism ======