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campaigns:adventure_awaits_but_so_does_intrigue [2016/05/05 20:01]
galacticcmdr
campaigns:adventure_awaits_but_so_does_intrigue [2021/12/03 23:36] (current)
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 ====== Adventure awaits, but so does Intrigue ====== ====== Adventure awaits, but so does Intrigue ======
 +~~NOTOC~~
  
 //See Also: [[http://​bardicknowledge.com/​2013/​gamemasters/​chips-games/​adventure-awaits-but-so-does-intrigue|Bardic Knowledge]]//​ //See Also: [[http://​bardicknowledge.com/​2013/​gamemasters/​chips-games/​adventure-awaits-but-so-does-intrigue|Bardic Knowledge]]//​
  
  
-[[people:​Amer ​Terrente]], a merchant for the [[lore:Vulfgrau Trading House]], arrives a few weeks after the menagerie leaves. His skills with sales contracts and trades should help the trading house regain its financial footing. He sets about contacting local craftsmen and hiring them to improve the looks of the store. Given its location on the main road by the east gate it should be well-positioned to prosper.+[[people:​Amer ​Terrante]], a merchant for the [[orgs:vulfgrau_trading_house]], arrives a few weeks after the menagerie leaves. His skills with sales contracts and trades should help the trading house regain its financial footing. He sets about contacting local craftsmen and hiring them to improve the looks of the store. Given its location on the main road by the east gate it should be well-positioned to prosper.
  
  
 ==== Arrive the Inquisitor ==== ==== Arrive the Inquisitor ====
  
-Several evenings later a large iron reinforced carriage arrives guarded by four determined looking men. The banners from their lances announce them as knights of the [[lore:Temple of Light]]. The more disturbing is the fact that two of the banners on the carriage fly the black eye and sword of the Inquisition.+Several evenings later a large iron reinforced carriage arrives guarded by four determined looking men. The banners from their lances announce them as knights of the [[orgs:temple_of_light]]. The more disturbing is the fact that two of the banners on the carriage fly the black eye and sword of the Inquisition.
  
 The next morning the temple bells ring early calling everyone to a special service. [[people:​Sofiya]],​ [[people:​Brizanthimus]],​ and Amer all attend the service, while [[people:​Esandeor]] and [[people:​Xarth]] elect to go outside of the town. Father Dominic says the morning prayers then announces several changes. First, Father [[people:​Oswald Karlsson]] as arrived to take over the position of [[people:​Tobias Kuhn|Baron Ulrichstein'​s]] personal priest. Second, given the problems the town as suffered over the last months the church has sent an Inquisitor to root out any demonic influences. The next morning the temple bells ring early calling everyone to a special service. [[people:​Sofiya]],​ [[people:​Brizanthimus]],​ and Amer all attend the service, while [[people:​Esandeor]] and [[people:​Xarth]] elect to go outside of the town. Father Dominic says the morning prayers then announces several changes. First, Father [[people:​Oswald Karlsson]] as arrived to take over the position of [[people:​Tobias Kuhn|Baron Ulrichstein'​s]] personal priest. Second, given the problems the town as suffered over the last months the church has sent an Inquisitor to root out any demonic influences.
  
-Inquisitor [[people:​Valten]] stands in the center of the dais and delivers a fiery sermon on the evils of dark magic and one’s seduction of demonic influence. Baron Ulrichstein rises and tells Valten that the people of his town will corporate fully with him and that Valten has his complete support in this matter. The townsfolk leave in a understandably dour mood, the Inquisition’s writ of authority comes directly from the Patriarch and Queen.+Inquisitor [[people:​Valten ​Scholz]] stands in the center of the dais and delivers a fiery sermon on the evils of dark magic and one’s seduction of demonic influence. Baron Ulrichstein rises and tells Valten that the people of his town will corporate fully with him and that Valten has his complete support in this matter. The townsfolk leave in a understandably dour mood, the Inquisition’s writ of authority comes directly from the Patriarch and Queen.
  
 While Amer and Sofiya take a round-about path back to the store, Briz returns directly to open for the day. Xarth is returning from his morning prayers sees two unknown men dressed as priests enter the store. Xarth steps inside and finds the two men "​questioning"​ Briz about the happenings at the east gate and the incident on the commons. With some help from Xarth, Briz manages to turn the questioning around, but before he can get much information both Father Oswald and Inquisitor Valten leave. Both men see Sofiya and Amer returning, but only offer them a good day in passing. While Amer and Sofiya take a round-about path back to the store, Briz returns directly to open for the day. Xarth is returning from his morning prayers sees two unknown men dressed as priests enter the store. Xarth steps inside and finds the two men "​questioning"​ Briz about the happenings at the east gate and the incident on the commons. With some help from Xarth, Briz manages to turn the questioning around, but before he can get much information both Father Oswald and Inquisitor Valten leave. Both men see Sofiya and Amer returning, but only offer them a good day in passing.
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 The dinner is enjoyable and filled with pleasant conversation,​ but once Lady Marjorie excuses herself for the evening the atmosphere palpably change. Valten begins his questioning of everything that happened since the battle at the east gate asking extra questions concerning the spiritual attacks in the north. While nobody mentions the [[wp>​necropolis]] they do speak about talking to a priest of [[lore:​Taur]]. While they mention the internal conflict with the elves, Valten keeps coming back to the spirits, while the Baron and Father Oswald continue to see tense at the questions. The dinner is enjoyable and filled with pleasant conversation,​ but once Lady Marjorie excuses herself for the evening the atmosphere palpably change. Valten begins his questioning of everything that happened since the battle at the east gate asking extra questions concerning the spiritual attacks in the north. While nobody mentions the [[wp>​necropolis]] they do speak about talking to a priest of [[lore:​Taur]]. While they mention the internal conflict with the elves, Valten keeps coming back to the spirits, while the Baron and Father Oswald continue to see tense at the questions.
  
-The dinner finally comes to an end and everyone wishes each other a good night. Valten says that he may be back later to question them further, but it is clear that the source of the evil in this area originates from the north. He will be traveling in the next couple of days to question Sir [[people:​Kaufmann]],​ the Bailiff of [[atlas:​Luckau]]. Xarth looks visibly uncomfortable at this revelation.+The dinner finally comes to an end and everyone wishes each other a good night. Valten says that he may be back later to question them further, but it is clear that the source of the evil in this area originates from the north. He will be traveling in the next couple of days to question Sir [[people:Veit Kaufmann]], the Bailiff of [[atlas:​Luckau]]. Xarth looks visibly uncomfortable at this revelation.
  
-As they are returning to the store Squire [[people:Eckard]] happens to be walking nearby. He tell them that he has been given permission by the Baron to visit his father'​s lands for a few days. His generally affable manner slips for just a bit and he asks everything truthfully who they are and why they are here. Sofiya says they are just merchant caught up in something larger. Squire Eckard does not fully believe her, but not enough to confront her with her deceit.+As they are returning to the store Squire [[people:Eckerd Kaufmann]] happens to be walking nearby. He tell them that he has been given permission by the Baron to visit his father'​s lands for a few days. His generally affable manner slips for just a bit and he asks everything truthfully who they are and why they are here. Sofiya says they are just merchant caught up in something larger. Squire Eckard does not fully believe her, but not enough to confront her with her deceit.
  
 ==== Dwarven Riches ==== ==== Dwarven Riches ====
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 While everyone else is at dinner, Esandeor is watching the store. He hears scratching on the back door and goes to investigate. He finds a woman outside trying to break-in. She tells him that she stayed with Sofiya a few days ago and left something in her care that she needs back right away. Esandeor tells her that Sofiya is gone and she cannot wait in the store. The woman goes to the front of the store and sits outside. While everyone else is at dinner, Esandeor is watching the store. He hears scratching on the back door and goes to investigate. He finds a woman outside trying to break-in. She tells him that she stayed with Sofiya a few days ago and left something in her care that she needs back right away. Esandeor tells her that Sofiya is gone and she cannot wait in the store. The woman goes to the front of the store and sits outside.
  
-When Sofiya, Briz, Xarth, and Amer return to the story they find [[people:Carina]] outside. She tell them how frustrating their guard elf is and that she only wants the return of the property she left behind. When questioned about it she tells them that it is a dwarven map that leads to some ancient treasure. She is not sure how to open the map, but see believes it has something to do with the stars. She shows Briz a bit of [[lore:soul metal]] that she has "​found"​ that she thinks holds the key. Briz is practically salivating over it, but does not relish the idea of entering the [[atlas:​Elfenwald]] again.+When Sofiya, Briz, Xarth, and Amer return to the story they find [[people:Karina]] outside. She tell them how frustrating their guard elf is and that she only wants the return of the property she left behind. When questioned about it she tells them that it is a dwarven map that leads to some ancient treasure. She is not sure how to open the map, but see believes it has something to do with the stars. She shows Briz a bit of [[lore:soul metal]] that she has "​found"​ that she thinks holds the key. Briz is practically salivating over it, but does not relish the idea of entering the [[atlas:​Elfenwald]] again.
  
 Sofiya, Amer, and Esandeor huddle together and put into motion plans to leave quickly if necessary – without looking like they are fleeing in the night. Briz convinces Carina to stay in the shop with Sofiya while they work things out. Sofiya, Amer, and Esandeor huddle together and put into motion plans to leave quickly if necessary – without looking like they are fleeing in the night. Briz convinces Carina to stay in the shop with Sofiya while they work things out.
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 Out back they can hear their wagon leaving at a fast pace, they can see Carina in the wagon whipping the horses faster. As she thunders down the road and out the east gate they realize that Sofiya had hidden her communication scroll in the hidden compartment. Out back they can hear their wagon leaving at a fast pace, they can see Carina in the wagon whipping the horses faster. As she thunders down the road and out the east gate they realize that Sofiya had hidden her communication scroll in the hidden compartment.
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 {{tag>​journal dakar ulrichstein insurrection}} {{tag>​journal dakar ulrichstein insurrection}}