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atlas:fountainhead [2018/07/19 00:47]
galacticcmdr [Climate]
atlas:fountainhead [2021/12/03 23:36] (current)
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   * **Name:** Ruined Temple-City of the Marakii   * **Name:** Ruined Temple-City of the Marakii
-  * **Location:​** [[atlas:​Utmarii ​Forest]]+  * **Location:​** [[atlas:​Utmarii ​Plateau]]
     * Founded: [[orgs:​Marakii]] 1530 [[lore:​Classic Age|CA]]     * Founded: [[orgs:​Marakii]] 1530 [[lore:​Classic Age|CA]]
-  * **Holder:​** ​none+  * **Holder:​** ​[[people:​King Merridan]]
   * **Liege:** none   * **Liege:** none
   * **Etymology:​** none   * **Etymology:​** none
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     * Water: 50 km<​sup>​2</​sup>​     * Water: 50 km<​sup>​2</​sup>​
   * **Population:​** 5,000   * **Population:​** 5,000
-    * Ethnicity: ​[[creatures:​Human]] (2500)[[creatures:​Goblin]] (1200)[[creatures:​Elf]] (600)[[creatures:​Orc]] (250)[[creatures:​Gnome]] (200)[[creatures:​Fae]] (150)Other (100) +    * [[creatures:​Human]] (2200) 
-  * **Military:​** ​individual ​gangs+      * [[orgs:​Theodovans]] (1800) 
 +      * [[orgs:​Sunna]] 300 
 +      * Other 100 
 +    * [[creatures:​Goblin]] (1200) 
 +      * [[orgs:Blue Fist Tribe]] (1000) 
 +      * [[orgs:​Great Stripe Stone Tribe]] (200) 
 +    * [[creatures:​Elf]] (600) 
 +      * [[creatures:​Forsaken Elf]] (500) 
 +      * [[creatures:​Great Elf]] (100) 
 +    * [[creatures:​Dwarf]] (300) 
 +    * [[creatures:​Orc]] (250) 
 +    * [[creatures:​Gnome]] (200) 
 +    * [[creatures:​Fae]] (150) 
 +    * Other (100) 
 +  * **Military:​** 
 +    * Temple soldiers 
 +    * Individual ​gangs
  
  
 ===== History ===== ===== History =====
 +
 +
 +==== Legacy of Marak ====
 +
 +In teh [[campaigns:​Legacy of Marak]] campaign the gang territory of the [[orgs:​Shakker'​s Gang]] was destroyed by a necromantic Ice Giant. A few days later [[people:​Queen Mirasandoral|Queen Mirasandoral'​s]] presence was felt over the city and a large faerie circle of small trees and ferns appeared in the [[#Temple District]]. A large religious mob led by [[people:​Father Karl]], [[people:​Quilate]],​ and [[people:​Keribrar]] marched through city to newly consecrated ground for [[lore:​Techiuan]]. They have called for the destruction of all those who seek dominance over their brother.
  
  
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 Surrounded by a dense [[wp>​subtripical]] rainforest (i.e. jungle) and located less than 100 km north of the great [[atlas:​Hurzan swamp forest]]. All of the city was originally constructed on a large [[wp>​basalt]] rockshelf that shears slightly upwards pointing towards the [[atlas:​Blackthorn Mountains]]. This shelf peaks 20 meters above the ground. Surrounded by a dense [[wp>​subtripical]] rainforest (i.e. jungle) and located less than 100 km north of the great [[atlas:​Hurzan swamp forest]]. All of the city was originally constructed on a large [[wp>​basalt]] rockshelf that shears slightly upwards pointing towards the [[atlas:​Blackthorn Mountains]]. This shelf peaks 20 meters above the ground.
 +
 +==== Gesalt River ====
 +
 +The [[atlas:​Gesalt River]] has its headwaters at a small lake immediately where the southeast corner of the shelf rises. This river is what cut off the [[#​Waterdeep]] district from the rest of the shelf. It then begins to flow quickly in a southwesterly direction until it empties into the [[atlas:​Flumen dei Animas]] (River of Souls).
 +
 +Two unusual facts about the river. Far too much water runs out of the headwaters to be explained by the amount of water that flows downstream. Second, when it passes through the chasm that divides the city most of the water flows up over the chasm walls. Most of the water flows over waterdeep and them cascades in a waterfall over the southern edge, but some of it flows up into the city proper where sluices in the stone carries it to grates in the fountains.
  
 ==== Climate ==== ==== Climate ====
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 Although the city once comprised several distinct districts criss-crossed by avenues and alleyways most of that is gone in the years since the Marakii were destroyed. There are still several standing buildings, or at least partial standing, but what passes for roads is simply rubble that was cleared out over the years. Although the city once comprised several distinct districts criss-crossed by avenues and alleyways most of that is gone in the years since the Marakii were destroyed. There are still several standing buildings, or at least partial standing, but what passes for roads is simply rubble that was cleared out over the years.
  
-=== Temple ===+=== Temple ​District ​===
  
 Located on the peak of the shelf and thus the most eastern district, Temple is dominated by a large marble building. Although none of the surrounding buildings survived over the centuries, the Temple remains mostly intact. Several of the statues and glazed tiles have been stolen over the years, but the large painting along the south wall of the temple is still intact. Located on the peak of the shelf and thus the most eastern district, Temple is dominated by a large marble building. Although none of the surrounding buildings survived over the centuries, the Temple remains mostly intact. Several of the statues and glazed tiles have been stolen over the years, but the large painting along the south wall of the temple is still intact.
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-=== Blackhouse ===+=== Blackhouse ​District ​===
  
 This district is centered upon a petrified wood house that has charred fully black. ​ Located down shelf and north of the temple. Those that touch the house believe they can still feel the warmth of some ancient fire. The house itself does still smoulder and give up a faint heat. This district is centered upon a petrified wood house that has charred fully black. ​ Located down shelf and north of the temple. Those that touch the house believe they can still feel the warmth of some ancient fire. The house itself does still smoulder and give up a faint heat.
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 Waterdeep is the area along the southern edge of the self that is cracked off the main section. To reach this district you either have to climb along the southern cliffs or use one of the bridges built across. Each of these bridges is controlled by either a watchtower or gatehouse. Despite these defenses the gangs that have controlled this area change at least once a year. Most attribute this to the strange nature of this district - water flows from collapsed wells in the south uphill until they reach the chasm where they flow over the edge. The water itself is clear, clean, and cold. In fact the entire district feels always just a bit colder than other parts of the city. Waterdeep is the area along the southern edge of the self that is cracked off the main section. To reach this district you either have to climb along the southern cliffs or use one of the bridges built across. Each of these bridges is controlled by either a watchtower or gatehouse. Despite these defenses the gangs that have controlled this area change at least once a year. Most attribute this to the strange nature of this district - water flows from collapsed wells in the south uphill until they reach the chasm where they flow over the edge. The water itself is clear, clean, and cold. In fact the entire district feels always just a bit colder than other parts of the city.
 +
 +=== Crofterton ===
 +
 +[[atlas:​Crofterton,​ Fountainhead|Crofterton]] sits near the upper-middle of the shelf is one of the nicer districts in Fountainhead. Comprised of the most skilled craftsmen and even a few people who claim lineage of nobility. The district is all newer construction and while not as solid as the [[#Temple District]] the buildings are solid and the tradesmen well cared. This is a very isolated community where strangers are encouraged to move along rather than dawdle. Get your business and then get out.
  
  
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-=== Locust ​watch ===+=== Locust ​Watch ===
  
 This area is down-shelf from everything else. This means that all of the garbage that flows down the channels ends up piling in **Locust watch**. This massive collection of shanties house the bulk of the population that lives in the area. Mostly comprised of transients drawn to this area for unknown reasons. These often confused people are preyed upon by the semi-permanent residents of the better part of town. This area is down-shelf from everything else. This means that all of the garbage that flows down the channels ends up piling in **Locust watch**. This massive collection of shanties house the bulk of the population that lives in the area. Mostly comprised of transients drawn to this area for unknown reasons. These often confused people are preyed upon by the semi-permanent residents of the better part of town.
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-{{tag>​aquanius ruins temple city}}+{{tag>​aquanius ruins temple city utmarii_plateau}}