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atlas:ak_turan [2014/10/01 16:09]
galacticcmdr [Ak'Turan]
atlas:ak_turan [2021/12/03 23:36] (current)
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 **Turanian fortress east of Irill** **Turanian fortress east of Irill**
  
-The fortress city of Ak'​Turan sits astride the [[atlas:Bitter ​Road]]; although it does not harass or tax caravans passing through aside from a nominal fee to maintain the patrols. Irillian merchants are immune from the fees; however the city can collect a hawking fee, so the Emir built a bazaar to rival any found in the Empire. Merchants from the west can trade their goods for a minimal fee to eastern merchants and forgo the dangerous road east - Eastern merchants do not have to suffer the higher hawking fees they pay in western towns and cities.+The fortress city of Ak'​Turan sits astride the [[atlas:Iron Road]]; although it does not harass or tax caravans passing through aside from a nominal fee to maintain the patrols. Irillian merchants are immune from the fees; however the city can collect a hawking fee, so the Emir built a bazaar to rival any found in the Empire. Merchants from the west can trade their goods for a minimal fee to eastern merchants and forgo the dangerous road east - Eastern merchants do not have to suffer the higher hawking fees they pay in western towns and cities.
  
 The Grand Bazaar has steadily grown over the years until it has become one of the largest places to trade on the continent that lacks a port. This wealth has given the Emir a great deal of power both with the [[atlas:​Republic of Irill]] and [[atlas:​Turan]]. In 451 AH construction of an outer wall encompassed the bazaar and most of the town that grew up near the fortress. It has a good aquifer and access to plenty of stored food inside making a siege nearly impossible. The Grand Bazaar has steadily grown over the years until it has become one of the largest places to trade on the continent that lacks a port. This wealth has given the Emir a great deal of power both with the [[atlas:​Republic of Irill]] and [[atlas:​Turan]]. In 451 AH construction of an outer wall encompassed the bazaar and most of the town that grew up near the fortress. It has a good aquifer and access to plenty of stored food inside making a siege nearly impossible.
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 ==== Founding ==== ==== Founding ====
  
-In the year 442 [[lore:​AH]],​ Emir Faysal gathered a mighty host on his lands near the [[atlas:​Anor Mountains]]. He marched them along the [[atlas:Bitter ​Road]]. His goal was to conquer [[atlas:​Andali]],​ the capitol of the [[atlas:Irillian ​Republic]]. His northern flanks was harried by the horsemen of [[atlas:​Carthia]],​ while the [[creatures:​Kithkin]] of [[atlas:​Kith]] raided his supply train from the south.+In the year 442 [[lore:​AH]],​ Emir Faysal gathered a mighty host on his lands near the [[atlas:​Anor Mountains]]. He marched them along the [[atlas:Iron Road]]. His goal was to conquer [[atlas:​Andali]],​ the capitol of the [[atlas:​Republic ​of Irill]]. His northern flanks was harried by the horsemen of [[atlas:​Carthia]],​ while the [[creatures:​Kithkin]] of [[atlas:​Kith]] raided his supply train from the south.
  
-Before winter set in, Emir Faysal order the construction of a vast fortress. He had reached nearly three-quarters (3/4) along the trade road and by next summer should be able to besiege the city. Unfortunately for him three [[lore:​Irillian ​Legions]] marched east along the road during the winter and besieged his forces instead. If he had not ordered a fortress built his army would have perished; instead he was forced to sue for peace.+Before winter set in, Emir Faysal order the construction of a vast fortress. He had reached nearly three-quarters (3/4) along the trade road and by next summer should be able to besiege the city. Unfortunately for him three [[orgs:​Irillian ​Legion]] marched east along the road during the winter and besieged his forces instead. If he had not ordered a fortress built his army would have perished; instead he was forced to sue for peace.
  
-Under the conditions of the peace settlement his soldiers were not allowed to advance any further west than their current location. In addition any Irillian merchants that used the Bitter ​Road would not be harassed nor charged fees, in fact the soldiers must provide an armed escort within a two days ride east. These conditions might have seemed strange as they left an armed and possibly hostile force within a weeks march of Irill, but the effect was that Irillian merchants just had the costs of using the trade road reduced by more than half.+Under the conditions of the peace settlement his soldiers were not allowed to advance any further west than their current location. In addition any Irillian merchants that used the Iron Road would not be harassed nor charged fees, in fact the soldiers must provide an armed escort within a two days ride east. These conditions might have seemed strange as they left an armed and possibly hostile force within a weeks march of Irill, but the effect was that Irillian merchants just had the costs of using the trade road reduced by more than half.
  
  
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 ===== Demographics ===== ===== Demographics =====
  
-The city is a tale of two halves. The soldiers and nearly all of those who work in the fortress are native [[atlas:Turanians]]. Not only drawn from Emir Fasyal'​s personal lands, but hired from other lands in the Turanian Empire. The Emir has long lambasted his fellow Emirs their practice of bringing conquered people into their household as it weakens the strength of the Turanian people. Emir Faysal maintains his practice of only hiring free men and women of proven Turanian heritage.+The city is a tale of two halves. The soldiers and nearly all of those who work in the fortress are native [[orgs:turanians]]. Not only drawn from Emir Fasyal'​s personal lands, but hired from other lands in the Turanian Empire. The Emir has long lambasted his fellow Emirs their practice of bringing conquered people into their household as it weakens the strength of the Turanian people. Emir Faysal maintains his practice of only hiring free men and women of proven Turanian heritage.
  
 The bazaar and its surrounding buildings is completely the opposite. A polyglot of different cultures and races; although the majority are humans from either Irill or Turan. A long as they are willing to keep their peace they shall not be harassed by the guards nor falsely imprisoned. The "Law of Gold" rules in the bazaar where anything and everything can be sold. The bazaar and its surrounding buildings is completely the opposite. A polyglot of different cultures and races; although the majority are humans from either Irill or Turan. A long as they are willing to keep their peace they shall not be harassed by the guards nor falsely imprisoned. The "Law of Gold" rules in the bazaar where anything and everything can be sold.