Religions of the World

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Breath and Bough Breath and Bough The Breath and Bough is a sub-demonation of The Wind that came about as the rathari migrated from the Escarian Mountains to the lowlands. With the adaptation of a written language the hold of the lore-keepers dwindled and into this space rose spiritual guides known as
Brotherhood of the Sun Brotherhood of the Sun History At the end of the Age of Magic when the gods returned to the world they discovered that corruption existed everywhere. Vash, goddess of the sun, cleansed some of the world and gathered forth her strongest followers. She blessed them with artifacts that shone with her purity and brilliance. With these relics her followers gathered a mighty host of warriors and banished the corruption from the surface of Miranda.
Clerical Nature Clerical Nature Lets talk clerics. These men and women of the cloth devote their lives to serving the gods. In exchange the gods are more apt to intervene in the affairs of their supporters than with those that mearly ask for their help but offer no worship in return. In terms of the cosmos, the gods feed off the worship of their followers so that they can give their followers power and influence even more people to worshipping them — giving them more power. This great circle keeps some gods on…
Daughters of Ice and Wind Daughters of Ice and Wind The Daughters of Ice and Wind predate the Ruenlak People, going back to the first human settlements in the Rakarian Valley. Women who only bore daughters were said to be blessed by , the wind, and , the ice. History A woman's life among the Ruenlak was dependent upon her children and house. Her ability to give men children would entice men into her home. The man would bring gifts to the home to show his favor, these gifts belonged to the woman - as did all children. …
Five Glories of Karash Five Glories of Karash The Five Glories of Karash are temples built along the Doursse River as it passes through the city of Bornheim. Stone walls on the banks of the river have been constructed providing a safe canal for the river to flow to the sea, even during the heavy rains ans storms.
Five Gods Five Gods The worship of the Five Gods began in the city of San Briaforte around 15 AE it has spread and is now considered the dominant religion around the Theodovan city-state of Rovomonte. The name of the religion is a misnomer as the five divine beings have both male and female representations. These divine beings hold sway over the five aspects of life: child, youth, adult, wedded, and elder.
Followers of Techiuan Followers of Techiuan The Followers of Techiuan is a religion centered around Fountainhead that focuses on the worship of Techiuan, an Earth God. Theology and cosmology Techiuan is the protector and hunter of the land. He is depicted riding a brown-red horse with black socks. He always carries with him a short one-handed sickle and a stone-chipped spear. During times of war a shield will be strapped the horse and his chest and arms adorned with paints.
Four Winds Four Winds The Four Winds is a religion practiced primarily by the jundari of Evening Song. Organization and Demographics Each sanctuary is led by a Windsong whose responsibility is the maintenance of the physical shrine and to teach the songs for each wind to those that visit. There are many Windsongs ans shrines scattered about the world; although most of them are in either the
Gothite Gothite Organization and demographics Worship and liturgy Doctrine Creation The oral history of the Gothar is long and quite varied, but most say that the Gothar came to this land because of a vision - a vision so powerful that all Gothar saw it. Most stories say the vision was of a black hawk so large its wings blotted the sun riding upon the back of a bear with fur as white as new fallen snow. The vision commanded the people to follow and by the tens of thousands they did far to the north…
Guardians of Order Guardians of Order The Guardians of Order, typically just called Guardians, is a religious military order originally founded by the earliest Vaynites, but has since spread across Miran. While many Guardians have traveled to other lands the worship of Vayne is not strong enough to form a
Irrishite Irrishite The Irrishites are an loosely organized religion whose roots is found among the irillians. Its basic tenets include that all life upon this world sprung from the blood of Irrish or Casis that was spilled as they warred. The Irrishites are led by the Magistri who are those humans, traditionally of Irillian descent, that have awakened the blood and can call upon the power of Irrish.
Karashites Karashites The Karashites are the worshipers of the god Karash. Most of the worshipers have joined with the temple_of_light, but like the tempestuous nature of Karash they remain fiercely independent. Clergy The clergy of the church are required to be skilled sailors, shipwrights, or ply the craft of any other number of duties related to seamanship (i.e. rope making).
Kith Ancestory Kith Ancestory The predominant religion of Kithkin of Kith is Ancestral Worship. Two factions have arisen among in kith: and . Most of Kith worships according to Claw and Blood, with Hero Cults comprising less than five percent (5%) of the population. Claw and Blood
Shoaggar Shoaggar The shoag are a people that have been scattered over a large area of the world, but their religion has remained unchanged for thousands of years. The largest shoag territory is sithara, which is just south of Turan along a coastline commonly called the Eastern Jewels. Organization and demographics
Sisters of Eisha Sisters of Eisha The Sisters of Eisha (Sisterhood) is a religion that has never significantly spread beyond the boundaries of Eishen. Several times the sisterhood has tried to build convents outside of their islands, but each time they have been sacked and destroyed during the summer when Eisha returns to the ocean depths.
Solen Order Solen Order The Solen Order are comprised of several companies of fighting men dedicated to the temple_of_light. The order constitutes the largest group of fighting men within the borders of the Kingdom of Dakar that does not answer to the throne. Instead, the entire order answers only to the Kommandeur Solen who is either the Patriarch or a clergyman who has been given the title for a given task.
Temple of Light Temple of Light The Temple of Light is a organized religion with its roots in the beliefs of the Dakarians before they migrated south and was heavily influenced by the dwarves of Stoneheart Hold. The Temple is led by the Patriarch and has worked since the coronation of Reiner IV to spread the
The Wind The Wind The Wind is both a religious and philosophical belief common among the rathari that live in Aquanius, specifically among the ysh'nan in Y'bome. The oral histories are expected to be kept by all, but it is known that far too many exist. Instead the religion is led by an Assaem who in turn has the Assarm-Raak to serve as lore-keepers and story-tellers.
Uhlshār Uhlshār Uhlshār is the religion of the Turanians articulated by the writings of the Bahār, a text considered the word of Uhl as written by his prophets. Articles of Faith Laws History Denominations Demographics Culture See Also Religions of the World religion
Vaynites Vaynites The Vaynites are a religious culture centered around the veneration of Vayne, god of battle. Organizations Krandryia The Kingdom of Krandryia is the heart of the Vaynites in the Western Realms. The kingdom is ruled by the Laws of Vayne, with the king being selected by single combat. Although most of the population is human,
Wind and Water Wind and Water The Wind and Water is the primary religion among the hashan, regardless of where they live. The natural biological clock of the hashan ebbs and flows with the tides and their religion reflects that nature. Organization and demographics Worship and liturgy
Zarnism Zarnism Zarnism is the religion of the ikanbo_people who originated on the Elysian continent. The Ikanbo came to Miran as refugees and quickly carved out their own land between Ellendar, the Three Kingdoms, and Selcaria. Zarnism holds that everything is owned by the Ikanbo who were fashioned in the image of
Zenki Order Zenki Order Hard Line Irrishite Fighting Order The Zenki Order was founded in the years before the Holy Irillian Empire and comprised of the most ardent adherents to the supremacy of Irrish. The order was created to serve the Magisters of the Irrishites, but with the naming of a Corpus Domini the order swore themselves to his word. Completely dedicated to the cause, these fighting men gained a reputation for ferocity on the field of battle.