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fate:mass_combat [2017/12/05 00:35]
galacticcmdr
fate:mass_combat [2021/12/03 23:37] (current)
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 ==== Quality ==== ==== Quality ====
  
-Each participant in mass combat will have a Quality and Scale rating. Their **Quality** is represented on the [[fate:Fate Ladder]], while their [[fate:​Scale]] represents power. For most mass combats it is assumed that everyone will be operating at the same scale. In most cases a leader or unit with a higher scale can be better represented by increasing their quality.+Each participant in mass combat will have a Quality and Scale rating. Their **Quality** is represented on the Fate Ladder, while their [[fate:​Scale]] represents power. For most mass combats it is assumed that everyone will be operating at the same scale. In most cases a leader or unit with a higher scale can be better represented by increasing their quality.
  
  
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 ===== PC ====== ===== PC ======
  
-A Player Character can act as a leader+A Player Character can act as a [[#leader]]. While doing so any of their stunts and aspects that would apply to the [[#unit]] they are attached to can be used. In addition a PC may use their Consequences to absorb damage for their attached unit. If a unit is defeated while a PC is attached to attached to it death is never on the line. A PC is far too important to be killed during Mass Combat. 
 + 
 +As Units have approaches different from the skills/​approaches of a player character, the GM will adjudicate which stunts are applicable based upon the fiction. 
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 +A Leader can be attached to a unit with a PC attach, but cannot confer any of its own abilities to the unit.
  
  
 {{tag>​fate combat}} {{tag>​fate combat}}