Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
creatures:dwarf [2013/02/18 02:42]
127.0.0.1 external edit
creatures:dwarf [2021/12/03 23:37] (current)
Line 1: Line 1:
-====== ​Dwarves ​======+====== ​Dwarf ======
  
 +The first dwarves were fashioned from [[atlas:​Miranda]] and brought to life by [[lore:​Earthmother]],​ but that have all passed from this world. Their successors now live in bodies of flesh and blood, their ancient bodies only exists in myth and legend. Still there are those dwarves who still exhibit a reminder of all that was last and what they become someday.
  
-Born in the warm heart of the world, dwarves are known as hearty drinkers and frequent brawlers. Their other side is that they are also the best craftsmen ​anywhere ​with metalsgems, and most other materialsIt’s rumored ​that when the world was young the best dwarven and elven craftsmen labored to make the most perfect gift for the gods. The dwarf finished a wonderful representation of the world, while the elf to this day still labors for perfection.+Dwarves have always been known as superior ​craftsmen with an innate ability to fashion stonemetal, and gemstonesLegends say that when the world was young the best dwarven and [[creatures:​elf|elven]] craftsmen labored to make the most perfect gift for the gods. The dwarf finished a wonderful representation of the world, while the elf to this day still labors for perfection.
  
-Dwarves are nearly immortal — a dwarf two centuries old is still considered young by their standards. This long life sometimes makes dwarves ​seem stubborn ​and inflexible to their shorter lived companions. However, this is only a matter ​of perception as dwarves ​are able to make quick decisions when they must be made — it’s just they can afford ​to take a long look at any situation.+While most believes that dwarves ​are taciturn ​and door people only interested in goldjewels, and drink this is far from the truth. Dwarves are beings ​of deep emotions that have lived under the cloud of the sin of their ancestors for thousands of years. They are deeply sorrowful and mourn what they forever lost. They often seek joy in the beauty of the physical knowing that it is as close as they will ever come to their ancestors.
  
  
-====== Physical ======+===== Characteristics ​=====
  
-Most dwarves average around ​to 3½ feet tall. They have broad shoulders, a thick waist, ​and stocky legs. Their skin tones typically range from a light nutty brown to a rich earthen brown, while a completely pitch black not impossible. Both their eye and hair color favors dark browns or black, with lighter hair color more common than a lighter shade of eyes.+Most dwarves average around ​four to four and a half (4-4 1/2) feet tall. They have broad shoulders, a thick waist, stocky legs, and slightly overly large arms. Their skin tones typically range from a light nutty brown to a rich earthen brown, while a completely pitch black not impossible. Both their eye and hair color favors dark browns or black, with lighter hair color more common than a lighter shade of eyes.
  
 +Dwarves are a very hairy species able to grow and maintain long hair, beards, and mustaches. In addition to having a significantly hairy torso compared to other species. This applies equally to both men and women, giving rise to the legend that there are no female dwarves. This is nonsense as female dwarves as proportionally larger breasts than many humanoids; although their hips and pelvis is not as different. Even for a non-dwarf it is easy to distinguish between the sexes.
  
-====== Magic Resistance ======+Dwarves are not accomplished swimmers, even the most athletic. This is not due to any dislike of the water, but instead due to their higher mass to body fat and any other humanoid. Simply put a dwarf masses more than a human while standing just barely over half of their height. This additional mass is not fat, but muscle and denser bones. This makes swimming or even floating very difficult for a dwarf.
  
-Long ago, even by dwarven standards, the dwarves were given the greatest of magical gifts, crafting. Their magic was alive with the power of its creator. Statues moved, towers defended themselves, and weapons became extensions of their user in both action and thought. However, jealously and rivalries grew into war as dwarf fought dwarf in what became called “The Brother’s War.” 
  
-The earth shook with rage as the raging spirit held within looked upon her children fighting over her gifts. She unleashed the great fire dragons to the north, which swallowed the dwarven army whole. For three generations the surviving dwarves toiled for the Stone Giants in repentance for their crimes. When they were set free the gift of magic was torn from their bodies.+==== Magic Resistance ====
  
-Dwarves cannot cast any form of magic, nor will items that draw from their owner’s mystical soul function. Pure alchemy, which requires no spark in the usercan be used by dwarves. ​It is said that dwarves ​can slowly drain magic from mortal-crafted items if they spend long periods ​of time in close contact.+When Earthmother took from her children the gifts she had given them it left them as holes in the flow of the [[lore:​Shadow Realms]]. Just as the physical nature of this world causes eddies and disruptionsso do dwarves. ​The dwarves ​were originally fashioned ​from earth, stone, and ore of this world. They were granted gifts allowing them the magic or create ​to change. Once that was taken away from them they now disrupt the flow of things of the realms more easily.
  
-The true masters of the lands beneath the surface, the dwarves have mastered their domain. At the height of their power their impregnable strongholds served as the center of their great commerce and trades. While it was the beautiful elven cities that dominated the golden age of the gods, it was the dwarves that made everything work. Their caravans moved the goods, their smiths forged the metals, their creations had the gift of life, and their powerful ships dominated the seas. Like the other godly races the dwarves fell from their lofty perch by their own greed. 
  
-In the dwarves case it was the Brothers War that caused their goddess Heartmother to turn them away from their homes and force them into slavery at the hands of the Giants. For a thousands years the dwarves spent in slavery paying for their sins until Heartmother allowed a dwarven child to be born that would lead her people against the giants and to freedom. 
  
-Slavery under the giants was a brutal experience that has left its mark upon the dwarves in the generations since their freedom. The dwarves have pulled together the strength of their family-clan and returned to their roots as devout worshipers of Heartmother. They are still revered throughout the world as the greatest of craftsmen, but now the clans work towards the common good rather than the good of their clan.+===== Life Cycle =====
  
-{{tag>​fauna deciduous desert grassland taiga tundra}}+Dwarves will live well into their second century (200 years) with a rare dwarf reaching his third century (300th). Female dwarves reach a fertility cycle only once every four to five (4-5) years during their optimal child-bearing years. This makes children a very joyous occasion and a fierce desire in both men and women to protect pregnant women. A infant will suckle for the first two years of its life and be fully weaned by its eighth (8th) year. Children will reach sexual maturity in their early thirties (30s) and remain so until they reach nearly their one-hundredth (100th) year.
  
 +Old age among the dwarves is generally counted when a dwarf stops growing replacement teeth. A dwarf will have their initial teeth by their fourth (4th) year and will replace teeth every decade or so until they reach their old age when teeth are no longer grown anew.
 +
 +
 +===== Community =====
 +
 +A traditional dwarven community centers around the a [[orgs:​dwarven clan]]. Clans are joined by blood (very important) and marriage (equally as important) - divorce is considered a mortal sin. Each dwarf is the clan and the clan is the dwarves. What this means to a dwarf is that they represent their clan wherever they travel and when among the clan it his priority over the individual.
 +
 +Clans that have grown very large are often further sub-divided by family unit. A dwarf named Jongar of the Stonearm clan would be named as Jongar son of Rangal of the Stonearm assuming that Rangal is the head of the family. In a hold dominated by the Stonearm clan it would be shortened to Jongar son of Rangal or Jongar Rangal.
 +
 +
 +==== Elves ====
 +
 +The dwarves have a long standing (millions of years) [[lore:​dwarves and elves|animosity with the elves]]. This dates back to the very creation of each of the current species'​ oldest ancestor and the reason they were created. As a general rule dwarves find the elves flighty and a blight upon the natural beauty of the land. Their constant desire to change the land to suit their own nature is antithesis to the dwarves.
 +
 +
 +===== Species =====
 +
 +==== Ancient Dwarf ====
 +
 +This species of dwarf no longer exists on Miranda. Fashioned from the earth, ore, and stone of this world and given life by Earthmother they resembled living statues. Their sexless bodies were as stone, crumbling and cracking as they moves, but drawing more from the earth to replenish what was lost. Legends say their eyes were as brilliant as diamonds and that liquid iron flowed through them. The power of both the [[lore:​gods]] and [[lore:​devils]] washed over them with no more affect than the storm against the mountain. They were terrifying in battle and yet capable of beautiful artistry.
 +
 +As punishment for the destruction caused by the Brothers War, all of the surviving dwarves were forever changed. They were given mortal bodies of flesh and blood - and the magic of creation was stripped from them. Some of the legacy of the ancient dwarfis still found in modern dwarf, but greatly diminished. The names of the dwarven clans is a reminder of what has been lost.
 +
 +
 +==== Dwarf ====
 +
 +Known only as dwarves, these are the only dwarves that are recognized as such. The other species, if they still exist, would not be recognized as dwarves by any but Earthmother.
 +
 +
 +=== Mountain Dwarf ===
 +
 +The most common dwarf on Miranda. These dwarves descended from those who left behind the great underground holds and decided to live on the surface of the world after Earthmother punished them. Their skin has toughened under the sun
 +
 +
 +=== Luch Dwarf ===
 +
 +Found only on a chain of islands in the [[atlas:​Isaurus Ocean]], these dwarves are nearly hairless having only light and wispy air. Their facial features are far more angular, which the foolish might describe as elven of [[creatures:​sidhe]] in nature. Doing so will display that they have lost none of their temper or dislike of the elves.
 +
 +
 +=== Deep Dwarf ===
 +
 +Unlike their more numerous cousins, the deep dwarves have never left their underground cities. They still dwell in the absolute darkness. The have far less hair, pale skin, and their nails are slightly luminescent. Their eyes have adapted to the absolute darkness allowing them to see nearly as well as their cousins can under the moonlight. Although their diet is not as varied they still retain the well-known dwarven strength and hardy constitution. It is said they can survive on nearly everything (true) and even rocks will sustain them for weeks (not true).
 +
 +
 +=== True Blood ===
 +
 +A very unusual mutation and not exactly a true distinct race of dwarves. A dwarf is said to be true-blooded if they have come physical throwback to their ancient ancestors. This might be a stone arm, gemstone right eye, iron flowing through their veins, and many others. A True Blood dwarf was far more common in the thousands of years that followed the Brothers War than currently are found. Most of the dwarven clan names is derived from honoring an true blood ancestor.
 +
 +True Blood dwarfs are infertile and cannot produce any new offspring from either other True Bloods or common dwarves. This is the reason True Bloods are both seen as symbols of hope that they have been forgiven as well as pitied for them being twice-cursed.
 +
 +
 +===== Ethnicity =====
 +
 +Dwarves have only a single ethnic group that accounts for over 99% of all dwarves on the planet.
 +
 +  * [[atlas:​Dwarven]]
 +
 +
 +{{tag>​humanoid sapient}}