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atlas:theodova [2013/10/17 15:29]
galacticcmdr [Politics]
atlas:theodova [2021/12/03 23:36] (current)
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 A collection of independent city-states with a shared cultural history located along the shoreline of the [[Serpente Sea]]. Known to scholars as the City-States of Theodova, among its people they are far more likely to call themselves [[Palgorus|Palgorii]] or [[Crotus|Croton]] than Theodovian. Once the lands of the Dragon Kings, whose ships stuck fear in the cities along the Serpente Sea, these city-states now are the center of the newest ​ philosophy, art, and science in the [[Western Realms]]. A collection of independent city-states with a shared cultural history located along the shoreline of the [[Serpente Sea]]. Known to scholars as the City-States of Theodova, among its people they are far more likely to call themselves [[Palgorus|Palgorii]] or [[Crotus|Croton]] than Theodovian. Once the lands of the Dragon Kings, whose ships stuck fear in the cities along the Serpente Sea, these city-states now are the center of the newest ​ philosophy, art, and science in the [[Western Realms]].
  
 +
 +===== Statistics =====
 +
 +  * **Name:** City-States of Theodova
 +  * **Periods:​**
 +    * [[#Archaic Period]]: 1150 - 1912 AE
 +    * [[#Commerce Period]]: 1912 AE - 239 AH
 +    * [[#​Enlightenment Period]]: 239 - 420 AH
 +    * [[#Draco Period]]: 420 AH - Current
 +  * **Head of State:** No Central Government
 +  * **Land Area:** 128k km<​sup>​2</​sup>​)
 +  * **Population:​** 1.2 million
 +    * Ethnicity: [[creatures:​Human]],​ [[orgs:​theodovans]]
  
  
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 With the death of the last Dragon King, the nation fell to civil war. It would be another hundred years before the largest of the cities would emerge from the destruction. With increased prosperity came increased competition with other Theodovian cities. Once again war raged across the land and cities burned. The result this time was different as a plague nearly destroyed everything. With the death of the last Dragon King, the nation fell to civil war. It would be another hundred years before the largest of the cities would emerge from the destruction. With increased prosperity came increased competition with other Theodovian cities. Once again war raged across the land and cities burned. The result this time was different as a plague nearly destroyed everything.
  
-The rapid spread of the [[lore:Red Plague]] in 1901 brought the war to a quick halt. For nearly five years this virulent plague spread across Theodova and much of the [[Western Realms]]. In Theodova nearly 40% of the population was killed as the plague peaked in 1906. This death struck noble, craftsman, serf, and slave alive. Most of the slaves were burned outright, but the death of the serfs meant the plague was followed by a time of bloody banditry and famine. By the 1912 the plague seemed to have finally run its course.+The rapid spread of the [[lore:diseases#Red Plague]] in 1901 brought the war to a quick halt. For nearly five years this virulent plague spread across Theodova and much of the [[Western Realms]]. In Theodova nearly 40% of the population was killed as the plague peaked in 1906. This death struck noble, craftsman, serf, and slave alive. Most of the slaves were burned outright, but the death of the serfs meant the plague was followed by a time of bloody banditry and famine. By the 1912 the plague seemed to have finally run its course.
  
  
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 The excessive greed and corruption has caused a conservative backlash among the common people of the lands. In the small villages and hamlets the people have rekindled the worship of the Drago Setta. These people have cast off the worship of the gods of the cities and embraced the strictest traditions of the Theodovian Dragon Kings. Although their numbers are growing, they must still hide their faces for the worship of the Dragon Kings is forbidden upon pain of death within the City-States. The excessive greed and corruption has caused a conservative backlash among the common people of the lands. In the small villages and hamlets the people have rekindled the worship of the Drago Setta. These people have cast off the worship of the gods of the cities and embraced the strictest traditions of the Theodovian Dragon Kings. Although their numbers are growing, they must still hide their faces for the worship of the Dragon Kings is forbidden upon pain of death within the City-States.
- 
- 
-===== Statistics ===== 
- 
-  * **Name:** City-States of Theodova 
-  * **Periods:​** 
-    * [[#Archaic Period]]: 1150 - 1912 AE 
-    * [[#Commerce Period]]: 1912 AE - 239 AH 
-    * [[#​Enlightenment Period]]: 239 - 420 AH 
-    * [[#Draco Period]]: 420 AH - Current 
-  * **Head of State:** No Central Government 
-  * **Land Area:** 128k km<​sup>​2</​sup>​) 
-  * **Population:​** 1.2 million 
-    * Ethnicity: [[creatures:​Human]] 
- 
  
 ===== Geography ====== ===== Geography ======
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 //Main Article: [[atlas:​Bornheim]]//​ //Main Article: [[atlas:​Bornheim]]//​
  
-The largest and richest port on the western shore of Miran. This [[atlas:​Kingdom of Dakar|Dakarian]] Free City has a population of over 25,000 people with well-established overland trade routes to Eastern Dakar and the dwarven towns in the [[atlas:​Iron Mountains]] as well as [[atlas:Stoneheard ​Hold]]. Given the inability of Theodovan merchants to stop at [[atlas:​Xian|Xianese]] harbors even to repair or wait out a storm, the port of Bornheim is a rich jewel in any merchants pocket. The largest Theodovan families have warehouses and factors within the city, with a few of them even setting up permanent residences.+The largest and richest port on the western shore of Miran. This [[atlas:​Kingdom of Dakar|Dakarian]] Free City has a population of over 25,000 people with well-established overland trade routes to Eastern Dakar and the dwarven towns in the [[atlas:​Iron Mountains]] as well as [[atlas:Stoneheart ​Hold]]. Given the inability of Theodovan merchants to stop at [[atlas:​Xian|Xianese]] harbors even to repair or wait out a storm, the port of Bornheim is a rich jewel in any merchants pocket. The largest Theodovan families have warehouses and factors within the city, with a few of them even setting up permanent residences.
  
  
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 //Main Article: [[atlas:​Sithara]]//​ //Main Article: [[atlas:​Sithara]]//​
  
-Although they are neighbors and have fought many skirmishes and battles of the years, there is very little trade between the two lands. Several Theodovan merchant houses, and even the great families, have tried and failed to have any meaningful contact with the [[atlas:shoag]]. The shoag are very alien to the humans of Theodova. The shaog see trade as tribute and demand ever more for ever less in return - until they decide to take everything including the people there (which are traditionally eaten). This ensures that few Theodovans will travel beyond the somewhat established borders.+Although they are neighbors and have fought many skirmishes and battles of the years, there is very little trade between the two lands. Several Theodovan merchant houses, and even the great families, have tried and failed to have any meaningful contact with the [[creatures:shoag]]. The shoag are very alien to the humans of Theodova. The shaog see trade as tribute and demand ever more for ever less in return - until they decide to take everything including the people there (which are traditionally eaten). This ensures that few Theodovans will travel beyond the somewhat established borders.
  
  
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 //Main Artcile: [[atlas:​Corvis]]//​ //Main Artcile: [[atlas:​Corvis]]//​
  
-While much of the trade between this city and Theodova dropped when the Seat of Lords fell to [[people:​Llannoth]] the Lich King - even trading with the [[creatures:​undead]] has its advantages. All of the major families have frequently, and publicly, announced that they will not trade with Corvis and anyone that does is an outcast. Privately there is a great deal of trade that goes on with Corvis. The city pays well for those willing to trade with it. Most of the Theodovan trade goes through the black sails of Talarak, more desperate captains, or even Theodovan outcasts the families keep around for such off-hand work.+While much of the trade between this city and Theodova dropped when the Seat of Lords fell to [[people:​Llannoth the Lich King]] - even trading with the [[creatures:​undead]] has its advantages. All of the major families have frequently, and publicly, announced that they will not trade with Corvis and anyone that does is an outcast. Privately there is a great deal of trade that goes on with Corvis. The city pays well for those willing to trade with it. Most of the Theodovan trade goes through the black sails of Talarak, more desperate captains, or even Theodovan outcasts the families keep around for such off-hand work.
  
  
-=== Pah'​Shar ​=== +=== Pah === 
-//Main Article: [[atlas:Pah'Shar]]//+//Main Article: [[atlas:​Pah]]//​
  
-The Pah do not build cities or even villages on the coastline as they consider it cursed. This requires that merchants anchor near the shore and transport their goods to Pah'​Shar villages by hand. Several attempts to build trading houses on the Pah'​Shar coastline have met with failure and the disappearance of those that worked there. Pah'​Shar is poor in iron, but it is also so wet that iron and steel rust rather quickly - instead most of the trade is in food.+The [[orgs:Pah'​Shar]] ​do not build cities or even villages on the coastline as they consider it cursed. This requires that merchants anchor near the shore and transport their goods to Pah'​Shar villages by hand. Several attempts to build trading houses on the Pah'​Shar coastline have met with failure and the disappearance of those that worked there. Pah'​Shar is poor in iron, but it is also so wet that iron and steel rust rather quickly - instead most of the trade is in food.