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atlas:theodova [2013/04/07 04:50]
galacticcmdr
atlas:theodova [2021/12/03 23:36] (current)
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 A collection of independent city-states with a shared cultural history located along the shoreline of the [[Serpente Sea]]. Known to scholars as the City-States of Theodova, among its people they are far more likely to call themselves [[Palgorus|Palgorii]] or [[Crotus|Croton]] than Theodovian. Once the lands of the Dragon Kings, whose ships stuck fear in the cities along the Serpente Sea, these city-states now are the center of the newest ​ philosophy, art, and science in the [[Western Realms]]. A collection of independent city-states with a shared cultural history located along the shoreline of the [[Serpente Sea]]. Known to scholars as the City-States of Theodova, among its people they are far more likely to call themselves [[Palgorus|Palgorii]] or [[Crotus|Croton]] than Theodovian. Once the lands of the Dragon Kings, whose ships stuck fear in the cities along the Serpente Sea, these city-states now are the center of the newest ​ philosophy, art, and science in the [[Western Realms]].
  
 +
 +===== Statistics =====
 +
 +  * **Name:** City-States of Theodova
 +  * **Periods:​**
 +    * [[#Archaic Period]]: 1150 - 1912 AE
 +    * [[#Commerce Period]]: 1912 AE - 239 AH
 +    * [[#​Enlightenment Period]]: 239 - 420 AH
 +    * [[#Draco Period]]: 420 AH - Current
 +  * **Head of State:** No Central Government
 +  * **Land Area:** 128k km<​sup>​2</​sup>​)
 +  * **Population:​** 1.2 million
 +    * Ethnicity: [[creatures:​Human]],​ [[orgs:​theodovans]]
  
  
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 //Main Article: [[Ancient Theodova]]//​ //Main Article: [[Ancient Theodova]]//​
  
-From 1150 - 1561 [[lore:Age of Empires|AE]] the nation of Theodova, which had emerged from the fall of the [[Lycene]] civilization,​ was ruled by the Dragon Kings. Their terrifying [[lore:​Dragon Ships]] raided along the shores of the [[Serpente Sea]] demanding tribute from other people. Anyone who defied their will was destroyed.+From 1150 - 1561 [[lore:Age of Empires|AE]] the nation of Theodova, which had emerged from the fall of the [[Lycene]] civilization,​ was ruled by the Dragon Kings. Although these were not the same [[Lycene#​Dragon Kings]] as existed before the name still invoked a sense of fear. Their terrifying [[lore:​Dragon Ships]] raided along the shores of the [[Serpente Sea]] demanding tribute from other people. Anyone who defied their will was destroyed.
  
 With the death of the last Dragon King, the nation fell to civil war. It would be another hundred years before the largest of the cities would emerge from the destruction. With increased prosperity came increased competition with other Theodovian cities. Once again war raged across the land and cities burned. The result this time was different as a plague nearly destroyed everything. With the death of the last Dragon King, the nation fell to civil war. It would be another hundred years before the largest of the cities would emerge from the destruction. With increased prosperity came increased competition with other Theodovian cities. Once again war raged across the land and cities burned. The result this time was different as a plague nearly destroyed everything.
  
-The rapid spread of the [[lore:Red Plague]] in 1901 brought the war to a quick halt. For nearly five years this virulent plague spread across Theodova and much of the [[Western Realms]]. In Theodova nearly 40% of the population was killed as the plague peaked in 1906. This death struck noble, craftsman, serf, and slave alive. Most of the slaves were burned outright, but the death of the serfs meant the plague was followed by a time of bloody banditry and famine. By the 1912 the plague seemed to have finally run its course.+The rapid spread of the [[lore:diseases#Red Plague]] in 1901 brought the war to a quick halt. For nearly five years this virulent plague spread across Theodova and much of the [[Western Realms]]. In Theodova nearly 40% of the population was killed as the plague peaked in 1906. This death struck noble, craftsman, serf, and slave alive. Most of the slaves were burned outright, but the death of the serfs meant the plague was followed by a time of bloody banditry and famine. By the 1912 the plague seemed to have finally run its course.
  
  
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 The excessive greed and corruption has caused a conservative backlash among the common people of the lands. In the small villages and hamlets the people have rekindled the worship of the Drago Setta. These people have cast off the worship of the gods of the cities and embraced the strictest traditions of the Theodovian Dragon Kings. Although their numbers are growing, they must still hide their faces for the worship of the Dragon Kings is forbidden upon pain of death within the City-States. The excessive greed and corruption has caused a conservative backlash among the common people of the lands. In the small villages and hamlets the people have rekindled the worship of the Drago Setta. These people have cast off the worship of the gods of the cities and embraced the strictest traditions of the Theodovian Dragon Kings. Although their numbers are growing, they must still hide their faces for the worship of the Dragon Kings is forbidden upon pain of death within the City-States.
- 
- 
-===== Statistics ===== 
- 
-  * **Name:** City-States of Theodova 
-  * **Periods:​** 
-    * [[#Archaic Period]]: 1150 - 1912 AE 
-    * [[#Commerce Period]]: 1912 AE - 239 AH 
-    * [[#​Enlightenment Period]]: 239 - 420 AH 
-    * [[#Draco Period]]: 420 AH - Current 
-  * **Head of State:** No Central Government 
-  * **Land Area:** 128k km<​sup>​2</​sup>​) 
-  * **Population:​** 1.2 million 
-    * Ethnicity: [[creatures:​Human]] 
- 
  
 ===== Geography ====== ===== Geography ======
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 ===== Politics ====== ===== Politics ======
  
 +Theodovan politics revolves around "The Family"​ and "​Respect"​. Respect is what lessors display to their betters on a daily basis. The Family is not always bound by blood; although in many cases it may be so. Instead it is bound by agreements that are seen as tighter than blood. While Theodovan cities all have councilmen and officials that run the day-to-day workings of the bureaucracy it is the family that put them in the position that they work for in truth.
 +
 +The Families have worked for a smooth and even relationship between them - a trust of equals. I may ambush and kill your men, while you do the same to mine. Those breaking this natural order will find themselves as outcasts - nobody deals with outcasts. They may live in the city and scrape out a living, but they will never amount to anything ever again.
 +
 +
 +==== Foreign Relations ====
 +
 +As expected for a nation centered around trade, Theodova seeks to harmonize relations with as many potential trading partners as possible. The driving philosophy of the largest families is that "War is Profitable as long as you are not at War."
 +
 +
 +=== Zentirovan ===
 +//Main Article: [[atlas:​Zentirovan]]//​
 +
 +Fierce competitors for trade along most of the coastline of both Miran and Aquanius, Theodova has a much larger merchant fleet while the Zents control the other mouth of the Serpente Sea. The Theodovan'​s could sail up the [[atlas:​Black River]], but that holds its own unique dangers. Theodovan merchantmen may grouse over tariffs their ships are charged, but the Sea Lords nearly single-minded devotion to destroying piracy makes the Serpente Sea safer for them. Even if they sell their goods as a loss in Zentirovan markets the largest Theodovan families still find the their relationship with the Zents profitable.
 +
 +
 +=== Bornheim ===
 +//Main Article: [[atlas:​Bornheim]]//​
 +
 +The largest and richest port on the western shore of Miran. This [[atlas:​Kingdom of Dakar|Dakarian]] Free City has a population of over 25,000 people with well-established overland trade routes to Eastern Dakar and the dwarven towns in the [[atlas:​Iron Mountains]] as well as [[atlas:​Stoneheart Hold]]. Given the inability of Theodovan merchants to stop at [[atlas:​Xian|Xianese]] harbors even to repair or wait out a storm, the port of Bornheim is a rich jewel in any merchants pocket. The largest Theodovan families have warehouses and factors within the city, with a few of them even setting up permanent residences.
 +
 +
 +=== Turan ===
 +//Main Article: [[atlas:​Turan]]//​
 +
 +The Thoedovans have two massive fortress-cities located on either side of the [[atlas:​Dengal Strait]] that hold a commanding position against any vessel seeking to enter the Serpente Sea from the [[atlas:​Maritic Ocean]]. This is the reasons the Turanians conquered the eastern coastline of [[atlas:​Miran]] and have established land routes - the tolls for passing between the straits was strangling their trade. Likewise, Theodovan merchants do not enter the Maritic as most of their ships never return. This stalemate is unlike to become a war as trade flows between the nations - it is just more restrictive and Theodova'​s other partners.
 +
 +
 +=== Sithara ===
 +//Main Article: [[atlas:​Sithara]]//​
 +
 +Although they are neighbors and have fought many skirmishes and battles of the years, there is very little trade between the two lands. Several Theodovan merchant houses, and even the great families, have tried and failed to have any meaningful contact with the [[creatures:​shoag]]. The shoag are very alien to the humans of Theodova. The shaog see trade as tribute and demand ever more for ever less in return - until they decide to take everything including the people there (which are traditionally eaten). This ensures that few Theodovans will travel beyond the somewhat established borders.
 +
 +
 +=== Talarak ===
 +//Main Article: [[atlas:​Talarak]]//​
 +
 +A next of pirates and freebooters would seem to be anathema too a major maritime power, but being able to sink your competition'​s merchant vessels through a third-party ensures that Theodovan coin flows freely in the Talarakian markets. While the families praise the efforts of the Zents to sink pirates - they continue to pay enough to ensure people continue to flock to the black sails. It is a well-known secret that many of the pirate captains are actually completely paid by Theodovan families and in fact recruit their crew from Theodovan cities.
 +
 +
 +=== Corvis ===
 +//Main Artcile: [[atlas:​Corvis]]//​
 +
 +While much of the trade between this city and Theodova dropped when the Seat of Lords fell to [[people:​Llannoth the Lich King]] - even trading with the [[creatures:​undead]] has its advantages. All of the major families have frequently, and publicly, announced that they will not trade with Corvis and anyone that does is an outcast. Privately there is a great deal of trade that goes on with Corvis. The city pays well for those willing to trade with it. Most of the Theodovan trade goes through the black sails of Talarak, more desperate captains, or even Theodovan outcasts the families keep around for such off-hand work.
 +
 +
 +=== Pah ===
 +//Main Article: [[atlas:​Pah]]//​
 +
 +The [[orgs:​Pah'​Shar]] do not build cities or even villages on the coastline as they consider it cursed. This requires that merchants anchor near the shore and transport their goods to Pah'​Shar villages by hand. Several attempts to build trading houses on the Pah'​Shar coastline have met with failure and the disappearance of those that worked there. Pah'​Shar is poor in iron, but it is also so wet that iron and steel rust rather quickly - instead most of the trade is in food.
 +
 +
 +=== Chrysalis ===
 +//Main Article: [[atlas:​Chrysalis]]//​
  
 +While their coin is good, all trade with Chrysalis only goes one way. Everything the Chrysalons produce is tainted with the power of their land and thus it only lasts a few days it is removed from the land. The sole exception to this rule is trade in precious metals ([[wp>​noble metals]]). These metals carry the taint of the land, but after a few days the taint leaves the metal and it is indistinguishable from that traded anywhere else. Where they get the gold since all other trade runs into the same problem is not the problem of the Theodovans - only that their cities import a great deal of goods and pay in coin.
  
 ===== Economy ===== ===== Economy =====
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 ==== Innovation ==== ==== Innovation ====
  
-During the Commerce Period new technological and financial inventions allowed the city-states to rapidly expand. Some of these include [[wp>​Fuel Coke]], [[wp>Dry Compass]], [[wp>​Portolan Chart]], and the [[wp>​Triangular Sail]]. Their contacts with the [[Turn|Turanians]] gave them access to non-naval astrolabes and intermediate algebra.+During the Commerce Period new technological and financial inventions allowed the city-states to rapidly expand. Some of these include [[wp>​Fuel Coke]], [[wp>Dry Compass]], [[wp>​Portolan Chart]], and the [[wp>​Triangular Sail]]. Their contacts with the [[Turan|Turanians]] gave them access to non-naval astrolabes and intermediate algebra.
  
 The Enlightenment Period saw more social advancements with the addition Legal [[wp>​Dissection]],​ [[wp>​Movable Type Printing]], Personal Hygiene, and the Water-powered [[wp>​Paper Mill]]. The inventions of Movable Type allowed for the mass creation of books. While the wealthy still have private tutors all but the poorest peasant could afford at least one book and educate themselves and their children. The Enlightenment Period saw more social advancements with the addition Legal [[wp>​Dissection]],​ [[wp>​Movable Type Printing]], Personal Hygiene, and the Water-powered [[wp>​Paper Mill]]. The inventions of Movable Type allowed for the mass creation of books. While the wealthy still have private tutors all but the poorest peasant could afford at least one book and educate themselves and their children.