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atlas:selcaria [2013/09/30 02:38]
jundara
atlas:selcaria [2021/12/03 23:36] (current)
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 ====== Selcaria ====== ====== Selcaria ======
  
-Selcaria was once a [[wp>​roman_diocese|diocese]] of the [[Irill|Irillian Empire]] in the Anicetus [[wp>​Praetorian prefecture|prefecture]]. If was comprised of the Demetri, Thebai, and Kastéllo provinces. Eight months before the [[creatures:​elf|elven]] army sacked [[Arapis]] and crossed the [[Caragan Sea]] the [[wp>​magistrates]] of each of these provinces rebelled against Irill and declared themselves independent nations. Irill was hard-pressed and could send no legions to pacify the region+Selcaria was once a [[wp>​roman_diocese|diocese]] of the [[atlas:​Holy ​Irillian Empire]] in the Anicetus [[wp>​Praetorian prefecture|prefecture]]. If was comprised of the Demetri, Thebai, and Kastéllo provinces. Eight months before the [[creatures:​elf]] army sacked [[atlas:Arapis]] and crossed the [[atlas:Caragan Sea]] the [[wp>​magistrates]] of each of these provinces rebelled against Irill and declared themselves independent nations. Irill was hard-pressed and could send no legions to pacify the region.
- +
-After the war Irill and the new rulers of Selcaria signed the Treaty of Valia in which Irill set aside all claims against their former territory, opened trade routes, and set teh [[Black River]] as the boundary between the nations. There are still people inside Irill who want to reclaim their former territory as well as people in Selcaria that wish to once again be part of Irill, but they represent a small and every shrinking minority.+
  
 +After the war Irill and the new rulers of Selcaria signed the Treaty of Valia in which Irill set aside all claims against their former territory, opened trade routes, and set the [[atlas:​Black River]] as the boundary between the nations. There are still people inside Irill who want to reclaim their former territory as well as people in Selcaria that wish to once again be part of Irill, but they represent a small and every shrinking minority.
  
 ===== Statistics ===== ===== Statistics =====
  
-  * **Capitol** [[Tourniki]]+  * **Capitol** [[atlas:Tourniki]]
   * **Official Languages(s)** [[lore:​languages#​Irillian]]   * **Official Languages(s)** [[lore:​languages#​Irillian]]
-  * **Regional Languages(s)** many +    ​* Regional Languages(s)many 
-  * **Demonym** ​various +  * **Demonym(s)** Selcarian 
-  * **Government** varies +  * **Government** ​[[wp>​Stratocracy]] 
-  * **Monarch** varies +    * Head of State: ​varies 
-  * **Area** 430k sqkm +  * **Area** 105,000 square km 
-  * **Population** 12 million+  * **Population** 4.2 million 
 +    84000 isolated/​itinerant 
 +    ​3,738,000 in 8307 villages 
 +    ​252,000 in 51 towns 
 +    ​126,000 in 10 cities 
 +      * 21,000 in [[atlas:​Tourniki]] 
 +      * 17,000 in [[atlas:​Kavasila]] 
 +      * 15,000 in [[atlas:​Aedava]] 
 +      ​* 12,000 in [[atlas:​Doclea]] 
 +      * 11,000 in [[atlas:​Senia]] 
 +      * 11,000 in [[atlas:​Crepsa]] 
 +      * 10,000 in [[atlas:​Parthus]] 
 +      * 10,000 in [[atlas:​Tilurium]] 
 +      * 10,000 in [[atlas:​Novi Gensis]] 
 +      * 9,000 in [[atlas:​Aquae Calcaria]]
   * **Currency**   * **Currency**
 +  * **Military**
 +    * [[orgs:I Tourniki]]
 +      * 8,000 Legionnaires (20 Cohorts, 5 double-strength)
 +      * 3,000 Auxilia Calvary
 +      * 2,000 Auxilia Archers
 +    * [[orgs:I Kavasila]]
 +      * 5,000 Legionnaires (10 cohorts, 1 double-strength)
 +      * 1,000 Auxilia Calvary
 +      * 1,000 Auxilia Archers
 +    * [[orgs:I Aedava]]
 +      * 5,000 Legionnaires (10 cohorts, 1 double-strength)
 +      * 1,000 Auxilia Calvary
 +      * 500 Auxilia Archers
 +    * I Auxilia Selcaria
 +      * 1,000 Engineers
 +    * 40 Warships
  
  
 ===== History ===== ===== History =====
  
-Selcaria was created during the early years of the Second Irillian Empire. Three legions (II Coranni, III Leppapi, V Domonii) marched around the southern shore of the [[Caragan Sea]], conquering the people that lived there. During this time they constructed a grand road that stretched from the Irillian Senate to what is now called [[Valparia]]. Along this road they built a string of fortified strongholds from which their soldiers could sally.+Selcaria was created during the early years of the Second Irillian Empire. Three legions ([[orgs:II Coranni]][[orgs:III Leppapi]][[orgs:V Domonii]]) marched around the southern shore of the [[atlas:Caragan Sea]], conquering the people that lived there. During this time they constructed a grand road that stretched from the Irillian Senate to what is now called [[atlas:Valparia]]. Along this road they built a string of fortified strongholds from which their soldiers could sally.
  
 Because a Irillian soldier serving in the legion would be given newly conquered land instead of pay, as the legion moved westward the land they conquered was populated by retired soldiers and their families. When the native population was sufficiently pacified prefect [[people:​Anicetus]] named his cousin [[people:​Agostino]] as governor of the Selcarian diocese. Agostino was a petty tyrant and within five years the populace was openly rioting. Because a Irillian soldier serving in the legion would be given newly conquered land instead of pay, as the legion moved westward the land they conquered was populated by retired soldiers and their families. When the native population was sufficiently pacified prefect [[people:​Anicetus]] named his cousin [[people:​Agostino]] as governor of the Selcarian diocese. Agostino was a petty tyrant and within five years the populace was openly rioting.
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 Anicetus, furious that Agostino could not keep the roads open enough for supplies to reach his legions, quartered the V Domonii legion and stationed them in and around Valparia to protect his northern border against the elves. The II Coranni was to continue the attack to the west until they reached the sea. The III Leppapi was turned over to Agostino to pacify Selcaria. Agostino divided the legion into its cohorts and had them man strongholds along the road. The riots continued to grow in strength, so he broke up each cohort into their century and divided them among the larger villages - except for the prima cohort which maintained the stronghold. When the Legatus'​ protested they were jailed for insubordination and replaced by people allied with the Agostino. Anicetus, furious that Agostino could not keep the roads open enough for supplies to reach his legions, quartered the V Domonii legion and stationed them in and around Valparia to protect his northern border against the elves. The II Coranni was to continue the attack to the west until they reached the sea. The III Leppapi was turned over to Agostino to pacify Selcaria. Agostino divided the legion into its cohorts and had them man strongholds along the road. The riots continued to grow in strength, so he broke up each cohort into their century and divided them among the larger villages - except for the prima cohort which maintained the stronghold. When the Legatus'​ protested they were jailed for insubordination and replaced by people allied with the Agostino.
  
-The rioters continued to grow stronger each week and the diocese would have descended into full civil war except for two things. The first was the attack by the elves that sacked the port city of [[Arapis]] which gave the elves uncontested access to the [[Caragan Sea]]. The second was that most of the the V Domonii had abandoned [[Valparia]] after word reached them that Legatus [[people:​Nevio]] was jailed by Agostino and awaiting trial for treason.+The rioters continued to grow stronger each week and the diocese would have descended into full civil war except for two things. The first was the attack by the elves that sacked the port city of [[atlas:Arapis]] which gave the elves uncontested access to the [[atlas:Caragan Sea]]. The second was that most of the the V Domonii had abandoned [[atlas:Valparia]] after word reached them that Legatus [[people:​Nevio]] was jailed by Agostino and awaiting trial for treason.
  
-After fighting their way through scattered centuries of the III Leppapi they reached [[Tourniki]] and freed Nevio. While some of the III Leppapi centuries sided with the Agostino, the majority of them rallied to Nevio'​s camp. It took almost three years, but they where able to trap Agostino'​s army and destroy it. With the Governor dead and the elves besieging the Imperial Senate, the magistrates of each of the Selcarian provinces declared themselves independent and no longer answerable to the Senate. The Senate could not little to stop them from leaving as the elves had already established control over one city on the eastern bank of the Caragan Sea.+After fighting their way through scattered centuries of the III Leppapi they reached [[atlas:Tourniki]] and freed Nevio. While some of the III Leppapi centuries sided with the Agostino, the majority of them rallied to Nevio'​s camp. It took almost three years, but they where able to trap Agostino'​s army and destroy it. With the Governor dead and the elves besieging the Imperial Senate, the magistrates of each of the Selcarian provinces declared themselves independent and no longer answerable to the Senate. The Senate could not little to stop them from leaving as the elves had already established control over one city on the eastern bank of the Caragan Sea.
  
  
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-<A name="​Nei">​=====Neighbors=====</A>+=====Neighbors=====
  
 ==Beldin Wilds== ==Beldin Wilds==
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 Many of the nation-states of Selcaria are still ruled by the governors that were granted their lands by the old Irillian Empire. This means that many of the ruling class still have family ties to the ruling class of Irill. These bonds cannot be broken as easily as the fall of the Irillian Empire. Many of the nation-states of Selcaria are still ruled by the governors that were granted their lands by the old Irillian Empire. This means that many of the ruling class still have family ties to the ruling class of Irill. These bonds cannot be broken as easily as the fall of the Irillian Empire.
  
-Selcaria is Irill’s largest trading partner, and vice versa. The amount of +Selcaria is Irill’s largest trading partner, and vice versa. The amount of trade caravans and ships that travel between these two nations surpass even when the Irillian crown controlled both areas. In recent years, both nations have agreed to lower their respected tariffs, thereby further increasing their trade. While some of Selcaria disliked this idea, it was overwhelming ​voted in approval at Rathkar.
-  ​trade caravans and ships that travel between these two nations surpass even +
-  ​when the Irillian crown controlled both areas. In recent years, both nations +
-  ​have agreed to lower their respected tariffs, thereby further increasing their +
-  ​trade. While some of Selcaria disliked this idea, it was overwhelming+
  
-  voted in approval at Rathkar. +In addition, both nations have large mutual defense treaties and often stage mock battles and raids between their troops. While some broad economic treaties can be voted on at Rathkar, the close military ties between Irill and some of the cities is up to the individual rulers. This has lead to many objections being raised about widening military ties to Irill.
-In addition, both nations have large mutual defense treaties and often stage mock +
-  ​battles and raids between their troops. While some broad economic treaties can +
-  ​be voted on at Rathkar, the close military ties between Irill and some of the +
-  ​cities is up to the individual rulers. This has lead to many objections being +
-  ​raised about widening military ties to Irill.+
  
 ==Three Kingdoms== ==Three Kingdoms==
-As the eastern cities call Irill their most influential-trading partner, so does the +As the eastern cities call Irill their most influential-trading partner, so does the western cities hail the Three Kingdoms. Like Selcaria, people of the Three Kingdoms came to fight the Xianese, and similarly they found a better area and settled after the war.
-  ​western cities hail the Three Kingdoms. Like Selcaria, people of the +
-  ​Three Kingdoms came to fight the Xianese, and similarly they found a better area and settled +
-  ​after the war+
-These two nations have strong economic and military ties, with many of the military +
-  treaties also including Ellendar and their mutual defense against the Xian. It +
-  is a simple matter of fact that Irill and the Three Kingdoms are both peddling +
-  their influence with various local governors to gain some upper hand on the +
-  other. This typically works to the benefit of Selcaria.+
  
-   +These two nations have strong economic and military ties, with many of the military treaties also including Ellendar and their mutual defense against the Xian. It is a simple matter of fact that Irill and the Three Kingdoms are both peddling their influence with various local governors to gain some upper hand on the other. This typically works to the benefit of Selcaria.
-   +
------+
  
  
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 ==Haven== ==Haven==
-Haven is a city at the point of troubles. It sits on the coast of the Southern Sea, +Haven is a city at the point of troubles. It sits on the coast of the Southern Sea, with the Dread Forest to the west and Corvis to the east. The only way to reach the city is by boat along the coastline or down a very narrow trade road between these two dire locations. This trade road is so narrow that both the salt marshes of Corvis and the Dread Forest can be seen from the road. 
-  ​with the Dread Forest to the west and Corvis to the east. The only way to reach + 
-  ​the city is by boat along the coastline or down a very narrow trade road +Haven itself is a fairly large seaport, offering the most easterly port within the Free States. This makes it home to all manner or people: travelers, pirates, merchantmen,​ sailors, and a few priests that worship the sea-gods. The harbor is naturally very deep, allowing even the large Xianese dromands to pull right up to the dock. A large outer reef provides a natural seawall, making Haven the last stop for many ships during the winter season.
-  ​between these two dire locations. This trade road is so narrow that both the +
-  ​salt marshes of Corvis and the Dread Forest can be seen from the road. +
-Haven itself is a fairly large seaport, offering the most easterly port within the +
-  ​Free States. This makes it home to all manner or people: travelers, pirates, +
-  ​merchantmen,​ sailors, and a few priests that worship the sea-gods. The harbor +
-  ​is naturally very deep, allowing even the large Xianese dromands to pull right +
-  ​up to the dock. A large outer reef provides a natural seawall, making Haven the +
-  ​last stop for many ships during the winter season.+
  
 ==Last Call== ==Last Call==
-This aptly named shipping port along the Black River has grown into a large +This aptly named shipping port along the Black River has grown into a large destination for any ship that works the Caragan Sea. This city is the last port before the Black River enters the Dread Forest. The few captains that have plied the waters farther south, and still maintain their sanity, can all be found in this towns many taverns and guild houses. ​ 
-  ​destination for any ship that works the Caragan Sea. This city is the last port + 
-  ​before the Black River enters the Dread Forest. The few captains that have +Most merchants unload their wares, and then take one of the many trade roads to the cities that border the Southern Sea. Although this adds a great deal of expense and time to any merchant goods, only a fool would risk passing through the Dread Forest by barge or caravan.
-  ​plied the waters farther south, and still maintain their sanity, can all be +
-  ​found in this towns many taverns and guild houses. +
-Most merchants unload their wares, and then take one of the many trade roads to the +
-  ​cities that border the Southern Sea. Although this adds a great deal of expense +
-  ​and time to any merchant goods, only a fool would risk passing through the +
-  ​Dread Forest by barge or caravan.+
  
 ==Rathkar== ==Rathkar==
-This "​city"​ is actually just a very large library and a few businesses +This "​city"​ is actually just a very large library and a few businesses that were built to support the scholarly monks that work there. Built upon a stone outcropping that overlooks a large meadow, the old city consisted of a large central gallery surrounded by ten smaller libraries. Each building was built from solid granite and had an extensive tunnel network for additional book storage. A large stone wall blocked the only approachable entrance; although the door was rarely closed. 
-  ​that were built to support the scholarly monks that work there. Built upon a stone + 
-  ​outcropping that overlooks a large meadow, the old city consisted of a large +When this city became the council chambers, entire networks of business sprang up overnight. The councilmen wished for more lavish quarters than those used by the monks - so a great palace was built surrounding the entire library structure. The only part of the old city that is still visible is the tall central gallery, which remains the highest point as far as the eye can see. The "​buildings-within-buildings"​ design was maintained throughout the palace, giving the entire building the look of a lavish dwarven stronghold.
-  ​central gallery surrounded by ten smaller libraries. Each building was built from +
-  ​solid granite and had an extensive tunnel network for additional book storage. +
-  ​A large stone wall blocked the only approachable entrance; although the door +
-  ​was rarely closed. +
-When this city became the council chambers, entire networks of business sprang up +
-  ​overnight. The councilmen wished for more lavish quarters than those used by +
-  ​the monks - so a great palace was built surrounding the entire library +
-  ​structure. The only part of the old city that is still visible is the tall +
-  ​central gallery, which remains the highest point as far as the eye can see. The +
-  ​"​buildings-within-buildings"​ design was maintained throughout the palace, +
-  ​giving the entire building the look of a lavish dwarven stronghold.+
  
 ==Starsfall== ==Starsfall==
-This rather large city sits in a natural crater formed by a star that fell from the +This rather large city sits in a natural crater formed by a star that fell from the heavens, in the eastern hills. Surrounded by a huge black granite wall, punctuated by four large towers at each cardinal point. Each tower is dedicated to one of the four guardians of the heavens and their five followers. Aside from many religious pilgrims that travel to the city, Starsfall exports large quantities of some of the rarest ores found upon Miranda.
-  ​heavens, in the eastern hills. Surrounded by a huge black granite wall, +
-  ​punctuated by four large towers at each cardinal point. Each tower is dedicated +
-  ​to one of the four guardians of the heavens and their five followers. Aside +
-  ​from many religious pilgrims that travel to the city, Starsfall exports large +
-  ​quantities of some of the rarest ores found upon Miranda+
-Aside from all the other unique aspects of this city — the strangest may be the +
-  inclusion of a large magician’s academy in the heart of the town. If a line +
-  were drawn from each tower towards the city center, it would intersect at the +
-  large central tower of the academy. The academy itself only allows others unto +
-  the ground on invitation only; although they do operate a few shops in the +
-  market district to sell trinkets to the city’s visitors.+
  
 +Aside from all the other unique aspects of this city — the strangest may be the inclusion of a large magician’s academy in the heart of the town. If a line were drawn from each tower towards the city center, it would intersect at the large central tower of the academy. The academy itself only allows others unto the ground on invitation only; although they do operate a few shops in the market district to sell trinkets to the city’s visitors.
  
   ​   ​
 ===Rulers=== ===Rulers===
  
-Most of the titles are a throwback to the old Irillian Empire, who occupied the land +Most of the titles are a throwback to the old Irillian Empire, who occupied the land during its peak immigration. Each city is ruled by the local governor, who is either directly elected to the position or holds the title through heritage — it depends on the unique laws of each city. However, there are many cities that 
-during its peak immigration. Each city is ruled by the local governor, who is +do not follow this model as powerful guides, military leaders, councils, trade unions, or even village elders’ rule some cities. 
-either directly elected to the position or holds the title through heritage — + 
-it depends on the unique laws of each city. However, there are many cities that +Regardless of local rule, each city is only allowed a single representative to the council at Rathkar, whose voice speaks, in direct weight to the land they control. Some have complained this gives too much control to the richest cities that control the majority of the land — but these cities counter they take a greater risk 
-do not follow this model as powerful guides, military leaders, councils, trade +since their borders are far from their central rule.  
-unions, or even village elders’ rule some cities.+ 
 + 
 +==== Ecology ==== 
 + 
 +There are many unique creatures to this area. 
 + 
 +[[creatures:​Snake]],​ Redstep Viper
  
-Regardless of local rule, each city is only allowed a single representative to the council 
-at Rathkar, whose voice speaks, in direct weight to the land they control. Some 
-have complained this gives too much control to the richest cities that control 
-the majority of the land — but these cities counter they take a greater risk 
-since their borders are far from their central rule. 
  
 +===== See Also =====
  
  
 {{tag>​nation western_realms miran}} {{tag>​nation western_realms miran}}