List of Nations in Miran

PageDescription
Blackblood Blackblood A strong alliance of the various tribes of orcs, ogres, trolls, goblins, and many others; the Blackblood are one of the most multi-racial nations on Miranda. Ruled by the orcs of the Blackfist tribe, each tribe has flourished under their strong-handed rule. While it is true that orcs comprise over seventy percent of the population of Blackblood, they do not enforce their will over their neighbors are their cousins to the east
Brundswag Brundswag The Brundswag is a polyglot collection of hundreds of Brund tribes held together by the military strength of the lords. These hold sway over large swaths of land and owe fealty to nobody; except in the rare cases when one lord has become powerful enough to declare themselves the
Eishen Theocracy Eishen Theocracy Eishen is not as much a nation, but a religious colony. Its members are drawn from human women across the world each somehow drawn to these frozen rocky islands. When they get close enough, Eisha sends the queen a vision and one or more of the
Elfamežs Elfamežs The Elfamežs is a large forest that sits along the border between Goth and Brundswag. Several elven villages are in the forest, resisting any attempt by their neighbors to claim the land for themselves. It is an old growth forest and home to the shaggy bison, the heaviest land animal north of the
Evenki Islands Evenki Islands These volcanic rock islands are located in the northern western quadrant of the White Sea straddling the polar circle. These islands are inhabited by the Eishen religious colony along with hardy animals like the wolverine, red fox, winter hare, polar bear, whales, seals, and caribou. It is a difficult and dangerous environment made more so by the
Goth Goth The Gothar live east of Vykir and south of Ice Peaks along the shoreline of the White Sea. North of their land is a cold sea filled with island of ice and snow beyond which the giants and dragons live. When the breath of Néébeka, the great ice serpent, touches the sea the water will freeze allowing the giants into their lands. This is a time of great struggle and death; however, the Gothar stand strong and proud against the odds.
Ikarji Ikarji This is the lost Elven City of crystal. Not even the oldest elven legends tell exactly where this wonderful city was located. The closest known passage speaks of weeks of travel north of the dwarven home. However, it is assumed that “dwarven home” in question is
Leviathan Bay Leviathan Bay This deep and frigid bay is named for the many icebergs that break off from the polar caps and float into the bay. Located along the shore of miran three-quarters north on the western shoreline of a region known as the Endless Snows. Its shoreline is mostly medium to large rocks churned up from the ground by
Mākstag Mākstag Located on banks of the Mäk River, this town has changed a great deal over its existence. It was always a small hunting village until the Brund discovered a vein of copper in the nearby hills. Now it is large enough that merchant wagons will visit at least twice a year. The population is a mix of
Stonehearts Fist Stonehearts Fist This large clanhold is part religious colony and part northern fort, with the Brundswag believing more the latter. Few non-dwarves have ever entered the inner keep so the exact number of warriors stationed at this fortress is unknown. What is known is that they are those that serve Stoneheart, dwarven god of War and Vengeance. This makes them military-trained religious fanatics, which makes them dangerous. The dwarven stronghold of Stoneheart has made matters worse, by refusin…
Vykir Vykir Vykirs are the most pure-blooded northmen still found upon Miran as well as the most northern of the human population anywhere upon Miranda. The live in the most dangerous part of the world and deny its fury. In this cold harsh land of giants, montuk, and dragons they not only survive - but thrive.