Ilandar

capsule

  • Holder: Barony
  • Liege: Baroness Corletti D'Fransica
  • Area: 23 hectares
  • Population: 115

Military

  • 3 knight
  • 10 Cavalry
  • 20 Yeomen
  • 45 Militia

Subinfeudated Fiefs

Paolondo

  • Liege: Sir Jevin the Bard, Knight of the Realm
  • Population: 130 people (95 able)
  • Land: 5.5 mi² (2.0 developed)
  • Economy: Woodcutting, Orchard crops
  • Military: 30 (10 Yeomen, 20 Militia)
  1. Brother Antinius, M, Irillian-human, Cleric of Irrish
  2. Brother William, M, Dakarian-human, Scribe and Cleric of Irrish
  3. Viche, M, Pah-human, Woodcarver
  4. Lustiro, M, Irillian-human, Woodseller

Puctain

This small fishing village is the first dock in Eleleno for ships moving downsteam which means that many merchants tie up or beach their vessels for the night.

  • Liege: Sir Jevin the Bard, Knight of the Realm
  • Population: 110 people (80 able)
  • Land: 4.5 mi² (1.5 developed)
  • Economy: Fishing, Field crops
  • Military: 26 (8 Yeomen, 18 Militia)
  1. Bindro, M, Irillian-human, Carpenter
  2. Becrilivia, M, Irillian-human, Harness-maker
  3. Waylaid Traveler, Inn

Anneniso Liege: Lady Victoria, Knight of the Realm Population: 110 people (85 able) Land: 4.5 mi² (2.0 developed) Economy: Orchard crops, Herding Military: 27 (2 Cavalry, 8 Yeomen, 17 Militia)

Juliard, F, Irillian-human, Apothecary and Magus Griagio, M, Irillian-human, Rugmaker Six Cups, Tavern

Dulag Hollow

Built on the edge of the Sif Forest along the river, this village is always under the watchful eye of the elves that make their home in the forest. Sir Ermoria claims most of the land in the forest between his manor and the river; however, the elves defend the land and he has not yet been able to claim it by strength of arms.

  • Liege: Sir Ermoria, Knight of the Realm
  • Population: 100 people (75 able)
  • Land: 2.5 hectares
  • Economy:
  • Military: 28 (3 Men-at-Arms, 10 Yeomen, 15 Militia)
  1. Derio, M, Irillian-human, Weaponsmith
  2. Arrone, M, Irillian-human, Tailor
  3. The Silent Laughter, Tavern

Mecaenia

Conquered long ago this sleepy hamlet sits on the eastern border of the kingdom. The outer wall was long ago torn down as the village rapidly grew beyond the space it offered. Now the only defensive structure is Sir Jurucia's old manor house and a few of the surrounding buildings.

  • Liege: Sir Jurucia, Knight of the Realm
  • Population: 150 people (115 able)
  • Land: 5 hectares
  • Economy: Field crops, Herding,
  • Military: 40 (15 Yeomen, 25 Militia)
  1. Father Cregenia, M, Irillian-human, Ranking priest of Irrish
  2. Master Orvanar, M, Dakarian-human, Apothecary and Elementalist Magus
  3. Orvanar, M, Irillian-human, Baker
  4. Flonela, M, Irillian-human, Hat-maker
  5. Orvanar, F, Irillian-human, Shoemakers
  6. Sylvan Glade, Inn
  7. Watery Moon, Tavern
Commodity Desire
Charcoal -
Fur -
Grain -
Wool -
Stone -
Copper -
Salt -
Iron -
Tin -
Timber -

Taxes

  • Property: 6% per year (residential)
  • 5% per year (business)
  • Hawking: 8% goods value
  • Bonding: 1% per month
  1. Baro, M, Blackblood-orc, Apothocary, Fortune-teller, Divination magus
  2. Riarcio, F, Irillian-human, Bookseller with many maps and historical books
  3. Pierse, M, Irillian-human, Doctor
  4. Mogu, M, Pah-human, Hatmaker
  5. Flonjean, F, Dakarian-human, Illuminator
  6. Squatting Duck, Tavern known for Pit Fighting