It would be impossible given the strict nature of start vocations to outline every possible merchant. Instead, I will provide a base vocation with enough option slots to tailor the merchant to his known specialty.
Primary | Secondary |
---|---|
Common Tongue | Mathematical Lore |
Bargaining | Read Character |
Diplomacy & Politics | Courtly Manners or Streetwise |
Hearing Rumors | 2 Foreign Languages |
Leadership | Con |
Detect Lie | 1 non-K weapon skill |
Charm | Intimidation |
Animal Handling & Drover | Begging |
2 skills related to type of merchant | 1 Lore Skill |