====== BAP Cost ====== Combat time in [[Chivalry & Sorcery]] is measure in [[Basic Action Points]] (BAPs). Each [[combat round]] a character gains a number of BAPs based upon several factors, some of these are calculated during character design and others are based upon the current state of the character and their environment. ====== Skill Reduction ====== As a character gains skill they are able to reduce the number of BAPs it takes to perform an action. This is different from performing a hurried action in that this is the character taking the full amount of time to perform the action. All fractions are **rounded off** to the nearest whole number. These reductions are only used for actions that are based upon a skill. These reductions can **never reduce an action below a cost of 1 BAP**. ^ PSF% ^ BAP Cost ^ | <= 20 | 100% | | 21 - 40 | 90% | | 41 - 60 | 80% | | 61 - 80 | 70% | | 81 - 100 | 60% | | >= 101 | 50% | ====== Skill Based Actions ====== ^ Melee Skill ^ BAP ^ | Drawing a sheathed weapon | 2 | | Sheathing a weapon | 4 | | Unslinging a weapon/shield | 3 | | Slinging a weapon/shield | 4 | | Attack with Natural Light weapon | 5 | | Attack with Natural Medium weapon | 7 | | Attack with Natural Heavy weapon | 9 | | Attack with Light weapon | 7 | | Attack with Medium weapon | 9 | | Attack with Heavy weapon | 11 | | Attack with 2-handed weapon | 12 | | Shield Bash with Light Shield | 2 | | Shield Bash with Heavy Shield | 5 | | Setting a weapon | 3 | ^ Missile Actions ^ BAP ^ ^ Magic Skill ^ BAP ^ | Word of Guard | 3 | | Cast a Cantrip | 9 | | Cast a Hex | 15 | | Cast a Sorcery | 25 | ^ Miscellaneous Skills ^ BAP ^ | Mounting/Dismounting Horse | 4 | ====== Non-Skill Actions ====== ^ Action ^ BAP ^ | Drop weapon | 0 | {{tag>cns combat}}