====== Dwarven Magic ====== //See Also: [[gm:Dakarian Insurrection#Dwarven Magic|Case Files (GM Only)]]// The town of [[atlas:Ulrichstein]] is beset by evil from its past as well as horrors dating from the arrival of the very first beings on the world. Both an ancient elven and dwarven sin happened upon these lands and their respective leaders would do almost anything to keep it hidden. However, a grief-stricken human priest of [[lore:Taur]] comes here seeking absolution and revenge. All of these events circle around the [[lore:Bloodstaff]], a powerful elven artifact best forgotten. ===== Plot ===== * **Campaign**: [[campaigns:Dakarian Insurrection]] * **Previous Story**: [[campaigns:The Gathering]] * **Next Story**: [[campaigns:Trading Houses]] * **Real Time**: January - June, 2013 * **Game Timeline**: [[lore:Age of Heroes#400|Late Summer 461]] [[lore:AH]] ==== Chapters ==== - [[campaigns:So arrives the specialist]] - [[campaigns:An insult of the worst sort]] - [[campaigns:Necropolis]] - [[campaigns:Man of Silver]] - [[campaigns:A Deep Secret Revealed]] - [[campaigns:Returned to Ulrichstein]] - [[campaigns:The Master Overthrown]] - [[campaigns:Adventure awaits, but so does Intrigue]] - [[campaigns:New Enemies in the Shadows]] - [[campaigns:The Wizard Watches]] - [[campaigns:The first sign of the coming evil]] - [[campaigns:Like a bad penny – Carina is back]] - [[campaigns:The Dusk before the Dawn]] - [[campaigns:A Horror from an Ancient War]] ==== Themes ==== **Things from the Past**. You can never truly bury the past - no matter how hard you try. The history not only of Ulrichstein, but those that lived here over the centuries come back to haunt the currently inhabitants. **Magic, Strange and Unknown**. Magic is chaotic and cannot be fully controlled - it is barely understood. There are those who seek power through magic and woe unto those that seek to stop them. **There is danger in the woods**. Ulrichstein is a walled town surrounded by woods. To the west is the [[atlas:Elfenwald]] that is claimed by the elves of [[atlas:Ellendar]] as well as the [[atlas:Kingdom of Dakar]]. The woods themselves are restless. ===== Cast ===== ==== Players ==== * **[[people:Sofiya]]**; A one-time thief who is put in charge of the trading house * **[[people:Brizanthimus]]**; Traveling magician and storyteller * **[[people:Ludwig]]**, Son of Gunther; Young warrior of [[atlas:Kingdom of Dakar]] * **[[people:Ian Fist]]**; Follower of the [[lore:Chaos Lords]] * **[[people:Xarth]]**; [[creatures:Shoag]] shaman cast out from his land * **[[people:Amer Terrante]]**; Merchant from [[atlas:Theodova]] * **[[people:Esandeor]]**; [[creatures:Elf|Elven]] Captain of the Guard for a Free Holding Lord ==== Major Roles ==== * **Squire [[people:Eckerd Kaufmann]]**; Helpful squire in the service of Baron Ulrichstein * **Inquisitor Valten**; Priest of the Temple of Light, arrives in Ulrichstein with Witch-Hunter * **Isha**; Leader of the elves that reside around Ulrichstein * **[[lore:Soul Metal]]** Sapient beings of living metal * **[[lore:Root]]**; Secret elven movement dedicated to preserving true elven culture * **[[people:Karina]]**; Slightly unhinged Treasure Hunter and Friend to All * **Gerhard**; Powerful blood magician hunting for the [[lore:Bloodstaff]] * **Owen**; traveling merchant (actually Gerhard in disguise) * **Father Dominic**: Priest of the Temple of Light serving the temple in Ulrichstein ==== Extras ==== * **Luki**; Acolyte of Taur whose father built the Necropolis * **Father Oswald**; Politically connected priest who becomes the priest of House Kuhn * **Sir Gerhard Sattler**: [[orgs:dakarian_knightly_orders#Knight of the Crown]] visiting the House of Kuhn * **Sir [[people:Veit Kaufmann]]**; Bailiff of [[atlas:Luckau]] sworn to Baron Ulrichstein * **[[orgs:red_blades]]**; Elite elven warriors dedicated to serving members of [[lore:Root]] * **Baron [[people:Tobias Kuhn]]**; Baron of Ulrichstein * **Sir Fredrick**; Captain of the guard of Ulrichstein * **Master Baldewin**; Master of a traveling menagerie * **Father Toby** Friar of the [[orgs:temple_of_light]] assigned to Luckau * **Lord [[people:Lothar Himmel]]**; Landed Knight sworn to Lord Ulrichstein * **Squire Alwin Himmel**; Eldest son of Lord Himmel, serves in the court of Baron Ulrichstein ===== Locations ===== * **[[atlas:Ulrichstein]]**; Last civilized town along [[atlas:Bornheim Trade Route]] before the coast * **[[atlas:Elfenwald]]**; Sylvan forest west of Ulrichstein * **Necropolis**; Necropolis of Taur located north of Ulrichstein, Lord of [[atlas:Prinz]] * **[[atlas:Prinz]]**; Village of the [[atlas:Barony of Kuhn]] * **[[atlas:Luckau]]**; Village of the [[atlas:Barony of Kuhn]] {{tag>story dakar}}