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| - | ====== Telekinesis ====== | ||
| - | With this skill you can manipulate objects remotely and generate objects of pure arcane force. This physical manipulations are fully visible. You can create your force effects as hard as steel or as soft as linen, but in all cases they are simplistic tangible objects. The difficulty you need to overcome to create any non-simplistic object depends on the complexity of the object. | ||
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| - | When you touch something with Telekinesis you get no feedback about how hard or soft the object is nor how hot or cold. While you suffer no ill effects use Telekinesis to hold very sharp or hot objects, neither can you manipulate fine objects because you have no feedback of the pressure you are applying. The lack of feedback is both a blessing and a curse. | ||
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| - | ===== Actions ===== | ||
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| - | ==== Overcome ==== | ||
| - | Smashing down barriers or bringing gaps with hardened arcane force are just a the few ways that obstacles can be overcome. | ||
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| - | ==== Create an Advantage ==== | ||
| - | You can entrap people, bar doors, or create practically and other simple physical object to assist you. | ||
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| - | ==== Attack ==== | ||
| - | This skill is well suited to physically attack either by wrapping yourself in arcane force, summoning up a light blade, or hurling arcane darts. | ||
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| - | ==== Defend ==== | ||
| - | This skill is well suited to physically defend with psychokinetic shields and armor. | ||
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| - | ===== Stunts ===== | ||
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| - | ==== Edged ==== | ||
| - | You can sharpen the edges of your force effects giving you +1 damage to all attacks. | ||
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| - | ==== Feather Touch ==== | ||
| - | This stunt allows delicate handling of items, including turning a key in a lock or writing with a pen. | ||
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| - | ==== Fly ==== | ||
| - | You can fly using Telekinesis in place of your Athletics for movement. For each shift over what you need for movement you can use as Physique to carry other people or objects. | ||
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| - | ==== Lock/Knock ==== | ||
| - | You can magically unlock doors or chests, or hold a door closed. For locks the difficulty to overcome is the difficulty of the lock. When barring a door you use your Telekinesis skill to resist any attempt use Physique or another skill to open or bash down the door. This lock will hold until it is overcome. | ||
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| - | ==== Invisible ==== | ||
| - | You have the option to make any of your force effects invisible to the normal senses of your kind. As they are magical effects they will still leave a magical impact upon the world, but to normal senses they are nothing more than a faint shimmering. Invisible force effects do not automatically grant you the ability to attack a target unaware, they still are visible enough for the target to defend. | ||
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| - | ==== Spatial Touch ==== | ||
| - | Your telekinetic power is constantly ebbing and flowing all around you as a natural sense. This extends your natural sense of touch out as far as your magic can naturally reach. The center of the effect is you and the new "sense" cannot pass though any barrier your touch could not as well. This means that you cannot see through glass or push aside a curtain. | ||
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| - | This sense of touch is very vague giving you only information about solid or non-solid object. If you have the [[#Feather Touch]] stunt above then you gain information about how hard or soft as well as vague sense of warm or cold. | ||
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| - | {{tag>fate power stunt}} | ||
