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fate:telekinesis [2013/01/05 02:03]
galacticcmdr
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-====== Telekinesis ====== 
  
-With this skill you can manipulate objects remotely and generate objects of pure arcane force. This physical manipulations are fully visible. You can create your force effects as hard as steel or as soft as linen, but in all cases they are simplistic tangible objects. The difficulty you need to overcome to create any non-simplistic object depends on the complexity of the object. 
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-===== Actions ===== 
-//See also: [[Actions]]//​ 
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-==== Overcome ==== 
-Smashing down barriers or bringing gaps with hardened arcane force are just a the few ways that obstacles can be overcome. 
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-==== Create an Advantage ==== 
-You can entrap people, bar doors, or create practically and other simple physical object to assist you. 
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-==== Attack ==== 
-This skill is well suited to physically attack. 
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-==== Defend ==== 
-This skill is well suited to physically defend. 
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-===== Stunts ===== 
-//See also: [[Stunts (list)#​Telekinesis|Stunts (list)]]// 
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-==== Edged ==== 
-You can sharpen the edges of your force effects giving you +1 damage to all attacks. 
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-==== Feather Touch ==== 
-This stunt allows delicate handling of items, including turning a key in a lock or writing with a pen. 
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-==== Fly ==== 
-You can fly using Telekinesis in place of your [[Athletics]] for movement. For each shift over what you need for movement you can use as [[Physique]] to carry other people or objects. 
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-==== Lock / Knock ==== 
-You can magically unlock doors or chests, or hold a door closed. For locks the difficulty to [[overcome]] is the difficulty of the lock. When barring a door you use your Telekinesis skill to resist any attempt use Physique or another skill to open or bash down the door. This lock will hold until it is overcome. 
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-{{tag>​fate power stunt}}