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fate:stunts [2012/11/28 15:12]
galacticcmdr
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-====== Stunts ====== 
-//See Also: [[Open Stunts]], [[Power Stunts]], [[Racial Stunts]]// 
  
-A stunt is a way to differentiate a character - to give them a bonus (typically +1 or +2) or a different ability during a given situation. Stunts most often apply to skills and are either open or restricted (racial, occupational,​ power, etc). Open stunts are available to anyone, while restricted stunts must have a character [[aspects]] that allows them to purchase a stunt. All stunts cost 1 [[refresh]] for a character to purchase and may have other prerequisites that must be met. Most stunts can be used simply by applying them, but very powerful stunts may require the use of a [[Fate Point]] to activate. 
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-Each stunt can only be taken one time by a characters. Stunts that are //Italics// can be purchased multiple times. 
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-===== Power ===== 
-^ Stunt ^^ Prerequisite ^ Description ​ ^  Page((All Page numbers are in the Legends of Anglerre book until otherwise noted.)) ^ 
-| **Multicast** ​ ||   | +1 target affected ​ |  38 | 
-| | **Area Effect** ​ | Multicast\\ 2 other power stunts ​ | Can effect all targets in a single zone\\ ​ Spend a FP for selective targeting ​ |  37 | 
-| **//Great Casting//​** ​ || 2 power stunts ​ | +1 size [[tables#​scale|scale]] ​ |  37 | 
-| **//Far Casting//​** ​ || 2 power stunts ​ | 1 additional zone of reach  |   | 
-| **//​Duration Casting//​** ​ || 2 power stunts ​ | 1 time extension ​ |  37 | 
-| **//Focused Casting//​** ​ || 2 power stunts ​ | +1 Weapon damage ​ |  38 | 
-| **Subtle Casting** ​ ||   | Spell casting without gestures or incantations ​ |  38 | 
-| **Magical Genius** ​ ||   | +1 knowledge on a power skill\\ +2 on a specialty ​ |  38 | 
-| | **Magical Theory in Practice** ​ | Magical Genius ​ | FP to use power skill in place of any skill  |  38 | 
-| | **Eldritch Skill** ​ | Magical Theory in Practice ​ | Permanently substitute power skill or another skill  |  38 | 
-| | **Quickfire** ​ | Eldritch Skill  | Can use a power skill as a supplemental action ​ |  38 | 
-| **Binding** ​ || | Bind a creature to an object, place, or yourself ​ |  39 | 
-| **Advanced Summoning** ​ || Greater Summoning ​ | +3 advances for summoned creature ​ |  39 | 
-| | **Major Summoning** ​ | Advanced Summoning ​ | FP to gain creature greater than your advances ​ |  39 | 
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-==== Alchemy ==== 
-{{page>​fate:​alchemy#​Stunts&​noheader&​firstseconly}} 
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-==== Creature ==== 
-{{page>​fate:​creature#​Stunts&​noheader&​firstseconly}} 
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-==== Death ==== 
-{{page>​fate:​death#​Stunts&​noheader&​firstseconly}} 
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-==== Dimensions ==== 
-{{page>​fate:​dimensions#​Stunts&​noheader&​firstseconly}} 
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-==== Divination ==== 
-{{page>​fate:​divination#​Stunts&​noheader&​firstseconly}} 
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-==== Domination ==== 
-{{page>​fate:​domination#​Stunts&​noheader&​firstseconly}} 
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-==== Elements ==== 
-{{page>​fate:​elements#​Stunts&​noheader&​firstseconly}} 
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-==== Fate ==== 
-{{page>​fate:​fate#​Stunts&​noheader&​firstseconly}} 
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-==== Glamour ==== 
-{{page>​fate:​glamour#​Stunts&​noheader&​firstseconly}} 
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-==== Life ==== 
-{{page>​fate:​life#​Stunts&​noheader&​firstseconly}} 
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-==== Nature ==== 
-{{page>​fate:​nature#​Stunts&​noheader&​firstseconly}} 
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-==== Telekinesis ==== 
-{{page>​fate:​telekinesis#​Stunts&​noheader&​firstseconly}} 
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-==== Time ==== 
-{{page>​fate:​time#​Stunts&​noheader&​firstseconly}} 
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-==== Transmutation ==== 
-{{page>​fate:​transmutation#​Stunts&​noheader&​firstseconly}} 
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-==== War ==== 
-{{page>​fate:​war#​Stunts&​noheader&​firstseconly}} 
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-==== Warding ==== 
-{{page>​fate:​warding#​Stunts&​noheader&​firstseconly}} 
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-==== Weather ==== 
-{{page>​fate:​weather#​Stunts&​noheader&​firstseconly}} 
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-==== Racial ==== 
-{{topic>​fate +race}} 
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-===== Descriptions ===== 
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-==== Armor Training ==== 
-This stunt gives [[equipment#​armor|armor]] is own [[stress]] track. Each time this stunt is selected armor gets +1 stress, which functions exactly like character stress; except that it does not "​heal"​ at the end of the scene. This stress is [[constructs#​repair|repaired]] in the same manner as other [[constructs|objects]]. 
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-{{tag>​fate}}