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fate:performance [2012/12/13 14:42]
galacticcmdr
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-====== Performance ====== 
  
-All artistic abilities from painting to dance to music, including knowledge, composition,​ and performance. In addition Performance covers public oratory and the ability to sway a crowd. 
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-===== Trappings ===== 
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-==== Knowledge ==== 
-Performance functions like [[Academics]] except as it relates to art. 
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-==== Craft ==== 
-Characters can create any matter of art of any quality equal to their skill without a skill roll. Only make a roll if the character is trying a specific effect or taking a risk. In addition each additional step on the Time Increment Table gives a +1 to the roll, up to a maximum +4 to the roll. You can do the same in reverse taking -1 penalties to accomplish a task quicker. 
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-==== Create Magical Inscription ==== 
-Power-using characters use Performance to create scrolls, glyphs, and magical sigils. 
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-==== Communication ==== 
-[[Scholarship]] covers the technical aspects of speaking (language and grammar), but Performance covers the expression and means of communication. Public speaking uses Performance as a modifier to either [[Rapport]],​ [[Intimidate]],​ [[Presence]],​ or [[Deceit]]. There must be a creative element to the speaking to bring Performance into play. 
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-==== Performance ==== 
-When a group is exposed to a performance they may gain a temporary aspect appropriate to the performance for its duration. Art inspires passion in very broad strokes so "​Hope"​ is an good aspect, while "Hope for a large harvest"​ is not. The exception is a performance aimed at a specific individuals (satire) which can plant a specific aspect. Treat this as an attack opposed by the target'​s [[Contacts]] skill. Aspects placed upon a location describe the general mood of those in the room. The base difficulty to place an aspect is Fair(+2) modified by the table below, while a Mediocre(+0) gives a workmanlike but not moving performance. 
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-^ Circumstances ​ ^ Notes  ^  Modifier | 
-| Existing Mood  | The room has an existing mood that matches the aspect to add  |  +1 | 
-| Changing Mood  | Room has existing mood and you are trying to change it  |  +3 | 
-| Distractions ​ | A noisy room or other activities not related to performance ​ |  +1 | 
-| Major Distractions ​ | Large and active area with many distractions ​ |  +3 | 
-| Total Distractions ​ | No reason for anyone to pay attention to the performance ​ |  +5 | 
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-==== Forgery ==== 
-Can make fakes or falsified documents. The base difficulty is Mediocre(+0) for a short letter or composition,​ Good(+3) for a painting or long essay, and Superb(+5) for a well-known artwork. Having the original on hand reduces the base difficulty by -1. [[Investigation]] modified by Performance is used to detect a forgery. 
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-===== Stunts ===== 
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-^ Stunt ^ Prerequisite ^ Description ​ ^  Page((Page numbers are in the Legends of Anglerre book until otherwise noted)) ^ 
-| The Artist’s Eye  |   | Recognize signature work  |  68 | 
-| Virtuoso ​ |   | Master of single form, +1 form, additional +1 speciality ​ |  69 | 
-| Moving Performance ​ | Virtuoso ​ | Scene aspects persist with audience ​ |  69 | 
-| Razor Tongue ​ |   | Instead of [[Intimidation]] to insult, +1 bonus  |  69 | 
-| Poison Words  | Razor Tongue ​ | Can specifically target negative aspects ​ |  69 | 
-| Stage Presence ​ | Virtuoso ​ | ½ difficult due to distractions ​ |  69 | 
-| All the World’s A Stage  | 1 Perform stunt  | Instead of [[Deceit]] for playing a role  |  69 | 
-| Commissions ​ | Virtuoso ​ | Instead of [[Resources]] once per session ​ |  69 | 
-| Do You Know Who I Am?  | Virtuoso ​ | Complement social when you make yourself known  |  69 | 
-| Weight of Reputation ​ | Do you know who I am?  | FP to use Perform in place of social skills ​ |  70 | 
-| Poet  |   | +2 with composition involving word or when used to complement social skill  |  154((DFRPG Your Story)) | 
-| Pointed Performance ​ |   | Allows focused aspect to be placed ​ |  154((DFRPG Your Story)) | 
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-{{tag>​fate skill stunt}}