Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
fate:magical_allies [2012/11/29 03:34]
galacticcmdr created
— (current)
Line 1: Line 1:
-====== Magical Allies ====== 
- 
-Magical allies are created using the [[Companion]] rules; you can also use the [[Magical Items|magical item]] improvements to give them additional magical power. You can take the Magical Ally stunt (page 119) to acquire a magical ally during play or character generation; Story Tellers can also create magical allies by creating the appropriate companion. 
- 
-Magical allies are similar in effect to magical items, except that they’re alive or “animate”. They include: 
- 
-  * **Familiars:​** Familiars have the physical conflict scope, and tend not to have power skills. They may have the Intelligent improvement. 
- 
-  * **Allied Spirits:** Allied spirits have the mental conflict scope, and are often a gift from a temple to a deserving priest or holy warrior. They have skills like Intimidate and Divination, and may engage in mental combat. 
- 
-  * **Intelligent Swords:** Intelligent swords have the physical conflict scope, the Intelligent improvement,​ and several General Enchantments. They may have the Independent advance.