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| - | ====== Divination ====== | ||
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| - | This power includes magical scrying, finding the truth about something, and making [[actions@assessments|assessments]] or [[actions#declarations|declarations]]. | ||
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| - | ===== Trappings ===== | ||
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| - | ==== Augury ==== | ||
| - | You can make predictions about the future as a form of declaration. Once per session you may roll against a set difficulty provided by the Story Teller. If successful then you make a true prediction creating a temporary "augury aspect", if the target is a person they receive the aspect for the duration of the adventure. Auguries have a base difficulty of Mediocre(+0) and the final result is never straight-forward, instead you get something cloaked in a metaphor. Only one augury can be in effect at any one time - until it has be finished or the adventure ends a second attempt will always fail. | ||
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| - | ==== Find Object or Person ==== | ||
| - | A character can use dowsing, clouds, movement of birds, tossing the bones, or reading the fire to locate an object or person. Treat the target as hidden | ||
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| - | ==== Prophetic Dreams ==== | ||
| - | Similar to [[scholarship#trappings|Exposition and Knowledge Dumping]] trapping, the Story Teller can use the character's Divination skill to convey information via lucid and prophetic dreams. Information is always vague and metaphorical as auguries above. | ||
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| - | ==== Second Sight ==== | ||
| - | Can use Divination like [[Alertness]] to detect the presence of ghosts, spirits, and magic. The player can use this trapping to make an assessment or discover an aspect of the locale. | ||
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| - | ==== Analyze Curse ==== | ||
| - | Can make assessments or declarations determining the nature of a curse afflicting a location, person, or object. The base difficulty is Mediocre(+0) unless the curse is deliberately concealed. | ||
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| - | ===== Stunts ===== | ||
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| - | ^ Stunt ^ Prerequisite ^ Description ^ Page((Page numbers are in the Legends of Anglerre book until otherwise noted.)) ^ | ||
| - | | Scrying | | Instead of [[Investigation]] on any location within range | 127 | | ||
| - | | True Sight | | Can see invisible, camouflaged, or hidden targets | 127 | | ||
| - | | Understand Languages | | Use as knowledge skill to understand spoken/written | 127 | | ||
| - | | Precognition | | Can make one additional augury per session | 127 | | ||
| - | | Question | Scrying | Divine answer to one yes or no question per session | 127 | | ||
| - | | See Into Person's Heart | | Instead of [[Empathy]] for reading people | 127 | | ||
| - | | Vision | 2 Divination stunts | Can request a vision from Story Teller once per session | 127 | | ||
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| - | {{tag>fate power stunt}} | ||
