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fate:dimensions [2012/11/30 15:52]
galacticcmdr [Dimensional Sanctuary]
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-====== Dimensions ====== 
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-This power allows the creation of dimensional portals and planar gateways. Dimensional power users are familiar with the meta-physical nature of the dimensions, their inhabitants,​ and the danger of travel to other realms. **Range** is the distance between the ends of gates and portals (see [[Tables#​Distance|Distance and Range Table]])); **duration** increases how long they stay open; **target** limits the size of objects that can pass through. Creating a gateway can be difficult, but by using times when the barriers are weak, the planes in alignment, or opening an already existing gate make the task easier. 
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-===== Trappings ===== 
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-==== Know Source ==== 
-A power user can make [[actions#​assessments|assessments]] or [[actions#​declarations|declarations]] about a being from another realm. 
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-==== Dimensional Pocket ==== 
-A character can create a small "​pocket"​ which can hold all kinds of scale 1 equipment. It requires a skill check to put something into the pocket or withdraw it. 
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-==== Call to Hand ==== 
-You can call into your own an object well known to you in a known location. If someone currently possesses the object they can resist the use of this power. The power must encompass the size and range of the object; a roll is always required. 
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-==== Walls of the World ==== 
-You can identify the time and location with different planes of existence are at their weakest. 
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-==== Manipulate Portals ==== 
-The character can not only detect existing portals, whether active or not, but they can also manipulate and possibly destroy them. Portals that you do not create can be locked or even trapped against manipulation and use skills similar to [[burglary#​picking locks|lock picking]]. 
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-===== Stunts ===== 
-//See also:  [[Power Stunts#​Dimensions|Stunts (list)]]// 
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-==== Dimensional Sanctuary ==== 
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-A more powerful version of Dimensional Pocket, this stunt creates a dimensional sanctuary you can hide in. You can use Dimensions for  [[Stealth#​hiding]] instead of [[Stealth]]. 
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-==== Bigger than it Looks ==== 
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-You have a +2 bonus to create an additional [[zone]] within a zone, slowing movement through the area. For each point of spin, you can create an additional zone. 
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-==== Create Portal ==== 
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-You can create or uncreate a portal to a distant location, or another [[lore:​dimension]] or [[lore:​plane]] if you have the Dimensional Casting stunt. This is very difficult, though areas exist where the "walls of the world" are thin and portal creation easier, especially at certain times. Difficulty is a factor of how many zones must be crossed, and if there are any border values between. Portals to locations on the same plane usually have a border value of 1; those to other planes or dimensions usually have a border value of 1 per dimension crossed, as well as any [[tables#​scale|planar zone distances]]. The stunt may require story-related sub-quests, ingredients,​ events, etc. 
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-==== Void Portal ==== 
-//Requires Create Portal// 
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-You can use a portal to a plane of non-being as a weapon, causing an automatic consequence. 
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-==== Teleportal ==== 
-//Requires Create Portal// 
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-You can open an interdimensional "​door"​ allowing you to travel instantaneously to a point within range. You can even use the power remotely (using hidden targets and increased range) to bring someone to where you are now (they can resist). If you can’t see the destination,​ treat it as a hidden target. 
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-==== Communicate with Planar Inhabitant ==== 
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-You can communicate with an inhabitant of another plane. This may be a random inhabitant, or one you know: either way, it’s a hidden target. This communication lasts for the duration; the inhabitant can only reply within the boundaries of its own knowledge (so no asking an inhabitant of the Eleventh Pit of Hell about events in the Astral Plane, etc.). 
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-==== Summon Lesser Planar Inhabitant ==== 
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-You can summon [[followers#​minions]] from another plane (often referred to as "​lesser demons"​). 
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-==== Summon Greater Planar Inhabitant ==== 
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-Requires Summon Lesser Planar Inhabitant You can summon more powerful inhabitants of other planes (often referred to as "​greater demons"​),​ often as a ritual or group working. 
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-==== Dimensional Casting ==== 
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-Requires the Great Casting and Distance Casting stunts For a Fate point, you can extend any of your power effects (not just the Dimensions skill) to another dimension. Border values and zone distances apply; targets are treated as hidden targets. 
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-{{tag>​fate power stunt}}