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fate:scholarship [2013/03/24 02:08]
galacticcmdr
fate:scholarship [2021/12/03 23:37]
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-====== Scholarship ====== 
  
-Scholarship represents the knowledge of the physical sciences, engineering,​ history and culture. Its two counterparts are [[Lore]] which covers the arcane and supernatural and [[Survival]] which covers Natural sciences and Geographical Lore. Scholarship determines the number of additional languages you know. 
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-===== Actions ===== 
-//Main Article: [[Actions]]//​ 
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-==== Overcome ==== 
-You can use Scholarship to [[actions#​overcome]] any obstacle that requires applying knowledge of the physical sciences or engineering to achieve a goal. For example, you might roll Scholarship to build a bridge across a chasm, under the presumption that your character might have studied it at some point. 
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-Frankly, you can use Scholarship as a go-to skill any time you need to know if your character can answer a difficult question, where some tension exists in not knowing the answer. 
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-==== Create an Advantage ==== 
-Like Investigation,​ Scholarship provides a lot of very flexible opportunities to create advantages, provided you can research the subject in question. More often than not, you'll be using Scholarship to get a story detail, some obscure bit of information that you uncover or know already, but if that information gives you an edge in a future scene, it might take the form of an aspect. 
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-Likewise, you can use Scholarship to [[actions#​create an advantage]] based on any subject matter your character might have studied, which gives you a fun way to add details to the setting. 
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-==== Attack ==== 
-Scholarship isn't used to attack. When debating [[Provoke]] or [[Rapport]] is used to attack, while Scholarship is used to create an advantage based upon your knowledge. 
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-==== Defend ==== 
-Scholarship isn't used to defend. 
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-==== Special ==== 
-Scholarship determine the number of additional languages you know. You get a number of Languages equal to your Scholarship rating + 1. If you have a Fair(+2) Scholarship you know 3 languages. It is assumed you will take your native language as your first choice, but it is not required. 
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-==== Rating ==== 
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-^ Difficulty ​ ^ Obscurity ​ ^ Example ​ ^ 
-| Mediocre(+0) ​ | Nearly everyone knows  | Demons are evil  | 
-| Average(+1) ​ | Anyone with education ​ | Demons come from another realm of existence ​ | 
-| Fair(+2) ​ | All scholars ​ | Demon Princes rule over other demons with power and fear  | 
-| Good(+3) ​ | All scholars in the relevant field  | The names of the most powerful demons ​ | 
-| Great(+4) ​ | All top scholars in relevant field  | The ritual to summon a specific demon  | 
-| Superb(+5) ​ | A handful of true experts ​ | Every demon has a true name and will seek to kill anyone that knows it  | 
-| Fantastic(+6) ​ | One or two people in the world  | The true name of a Demon Lord  | 
-| Epic(+7) or more  | Lost knowledge ​ | The true name of a Demon Prince ​ | 
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-===== Stunts ===== 
-//See also: [[Stunts (list)#​Scholarship|Stunts (list)]]// 
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-==== It's Common Knowledge ==== 
-You've read hundreds - if not thousands - of books on a wide variety of topics. You can spend a fate point to use Scholarship in place of any other skill for one roll or exchange, provided you can justify having read about the action you're attempting. 
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-==== Linguist ==== 
-You gain 5 additional languages 
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-==== Gift of Tongues ==== 
-//Requires Linguist// You can read, write, and speak any mainstream language. 
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-==== Scholar ==== 
-You gain a +1 bonus to all knowledge of a specific field of study. This bonus is +2 for a single specialty within that field of study. 
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-==== Dizzying Intellect ==== 
-You may use Scholarship in place of [[Deceive]] when using scholarly information. 
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-==== Rhetoric and Debate ==== 
-You may use Scholarship in place of [[Rapport]] to debate a scholarly issue. 
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-{{tag>​fate skill stunt}}