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campaigns:a_sight_not_seen_in_an_eon [2016/09/23 03:23]
galacticcmdr ↷ Links adapted because of a move operation
campaigns:a_sight_not_seen_in_an_eon [2016/10/26 11:47]
galacticcmdr ↷ Links adapted because of a move operation
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 As Briz and Xarth exit the cathedral, Gloria meets them in the courtyard. Xarth says his farewells to Briz and even in great pain he makes his way quickly north towards [[atlas:​Kernwerk]]. Briz takes Gloria’s arm and says he will escort her back to the castle, but she insists there is something by the north gate that he needs to see. As they make their way along Main Street, stopping at a few of the shops along the way, Nigel catches up with them. Gloria is a bit miffed at the intrusion, but Nigel is in a great deal of pain. He turned down both the offer of assistance from The Light as well as the Guardians of Order. He needs someone to remove the poison from his body. As Briz and Xarth exit the cathedral, Gloria meets them in the courtyard. Xarth says his farewells to Briz and even in great pain he makes his way quickly north towards [[atlas:​Kernwerk]]. Briz takes Gloria’s arm and says he will escort her back to the castle, but she insists there is something by the north gate that he needs to see. As they make their way along Main Street, stopping at a few of the shops along the way, Nigel catches up with them. Gloria is a bit miffed at the intrusion, but Nigel is in a great deal of pain. He turned down both the offer of assistance from The Light as well as the Guardians of Order. He needs someone to remove the poison from his body.
  
-Briz offers to help him. He grasps Nigel’s hand and opens himself up to the font of magic within him that so interests the spirits. The [[orgs:mladovian_people]] said it was magic untouched by anything that flowed through him without changing him. When Briz opened himself up the [[lore:Soul Metal]] moved swiftly to wrap themselves around the grasping hands – hardening into an unbreakable chain. The demonic infection immediately flows out of Nigel and into Briz, but before it can be released three ethereal figures appear. Two of them bear large hooked clubs while the largest is adorned with a crown, blazing blue eyes, and a great sword.+Briz offers to help him. He grasps Nigel’s hand and opens himself up to the font of magic within him that so interests the spirits. The [[orgs:mladovians]] said it was magic untouched by anything that flowed through him without changing him. When Briz opened himself up the [[lore:Soul Metal]] moved swiftly to wrap themselves around the grasping hands – hardening into an unbreakable chain. The demonic infection immediately flows out of Nigel and into Briz, but before it can be released three ethereal figures appear. Two of them bear large hooked clubs while the largest is adorned with a crown, blazing blue eyes, and a great sword.
  
 [[people:​Gloria Hölzer]] is frozen with fear, giving Briz and Nigel no chance to flee. With bravado Briz demands the creature leave, instead it laughs and attacks. Nigel and Briz are hard-pressed by the creatures as their weapons pass right through them with little effect. Eventually Nigel determines that for a brief instant the creatures become solid as they attack. Timing his strikes he drives the two creatures back, but Briz’s arm is crushed when he shields a blow that would have pierced Nigel’s back. Nigel, not willing to be in debt to anyone, moves quickly and efficiently to dispatch the specter. [[people:​Gloria Hölzer]] is frozen with fear, giving Briz and Nigel no chance to flee. With bravado Briz demands the creature leave, instead it laughs and attacks. Nigel and Briz are hard-pressed by the creatures as their weapons pass right through them with little effect. Eventually Nigel determines that for a brief instant the creatures become solid as they attack. Timing his strikes he drives the two creatures back, but Briz’s arm is crushed when he shields a blow that would have pierced Nigel’s back. Nigel, not willing to be in debt to anyone, moves quickly and efficiently to dispatch the specter.
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 ==== To Remember for All Time ==== ==== To Remember for All Time ====
  
-As the last of the sun’s setting rays touch the town a new glow appears on the horizon all around the city. At first the people panic expecting it to be either a demon or [[lore:Reavers]] army. Instead nine of the most beautiful people in all of existence steadily walk towards the city. Called the [[creatures:​True Elf]], First Ones, or sometimes First Elves most will have only heard of them in legends. They are so rare that even the most worldly traveled will have not seen a single one in hundreds of lifetimes. Of the several thousand elves in the valley only a handful of them have even seen their elusive kind. Now there are nine of them coming towards the city.+As the last of the sun’s setting rays touch the town a new glow appears on the horizon all around the city. At first the people panic expecting it to be either a demon or [[orgs:reavers]] army. Instead nine of the most beautiful people in all of existence steadily walk towards the city. Called the [[creatures:​True Elf]], First Ones, or sometimes First Elves most will have only heard of them in legends. They are so rare that even the most worldly traveled will have not seen a single one in hundreds of lifetimes. Of the several thousand elves in the valley only a handful of them have even seen their elusive kind. Now there are nine of them coming towards the city.
  
 As they come closer their elven beauty is so breath-taking and many people near them go blind as if staring into the sun. The elves of [[atlas:​Bornheim]] and drop to a knee in silent respect and reflect upon how far they have fallen. Tears fall unbidden and unabashedly from all within the city. Even the city itself is changed by their passage. Stone bends, water flows, and plants spring to life where they walk. The great tree at the heart of the Elven Quarter grows over two feet and blossoms to life and animals that before existed spring from its boughs. Large pods grow and hang from the tree. As they come closer their elven beauty is so breath-taking and many people near them go blind as if staring into the sun. The elves of [[atlas:​Bornheim]] and drop to a knee in silent respect and reflect upon how far they have fallen. Tears fall unbidden and unabashedly from all within the city. Even the city itself is changed by their passage. Stone bends, water flows, and plants spring to life where they walk. The great tree at the heart of the Elven Quarter grows over two feet and blossoms to life and animals that before existed spring from its boughs. Large pods grow and hang from the tree.